155 lines
4.9 KiB
Java
155 lines
4.9 KiB
Java
/*
|
|
* Pixel Dungeon
|
|
* Copyright (C) 2012-2015 Oleg Dolya
|
|
*
|
|
* Shattered Pixel Dungeon
|
|
* Copyright (C) 2014-2016 Evan Debenham
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
|
*/
|
|
package com.shatteredpixel.shatteredpixeldungeon.items.wands;
|
|
|
|
import com.shatteredpixel.shatteredpixeldungeon.Assets;
|
|
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
|
import com.shatteredpixel.shatteredpixeldungeon.DungeonTilemap;
|
|
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
|
|
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
|
|
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Blindness;
|
|
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
|
|
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Cripple;
|
|
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Light;
|
|
import com.shatteredpixel.shatteredpixeldungeon.effects.Beam;
|
|
import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
|
|
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
|
|
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.RainbowParticle;
|
|
import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShadowParticle;
|
|
import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfMagicMapping;
|
|
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MagesStaff;
|
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
|
|
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
|
|
import com.shatteredpixel.shatteredpixeldungeon.mechanics.Ballistica;
|
|
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
|
|
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
|
|
import com.watabou.noosa.audio.Sample;
|
|
import com.watabou.utils.Callback;
|
|
import com.watabou.utils.PointF;
|
|
import com.watabou.utils.Random;
|
|
|
|
public class WandOfPrismaticLight extends DamageWand {
|
|
|
|
{
|
|
image = ItemSpriteSheet.WAND_PRISMATIC_LIGHT;
|
|
|
|
collisionProperties = Ballistica.MAGIC_BOLT;
|
|
}
|
|
|
|
public int min(int lvl){
|
|
return 1+lvl;
|
|
}
|
|
|
|
public int max(int lvl){
|
|
return 5+3*lvl;
|
|
}
|
|
|
|
@Override
|
|
protected void onZap(Ballistica beam) {
|
|
Char ch = Actor.findChar(beam.collisionPos);
|
|
if (ch != null){
|
|
processSoulMark(ch, chargesPerCast());
|
|
affectTarget(ch);
|
|
}
|
|
affectMap(beam);
|
|
|
|
if (Dungeon.level.viewDistance < 4)
|
|
Buff.prolong( curUser, Light.class, 10f+level()*5);
|
|
}
|
|
|
|
private void affectTarget(Char ch){
|
|
int dmg = damageRoll();
|
|
|
|
//three in (5+lvl) chance of failing
|
|
if (Random.Int(5+level()) >= 3) {
|
|
Buff.prolong(ch, Blindness.class, 2f + (level() * 0.333f));
|
|
ch.sprite.emitter().burst(Speck.factory(Speck.LIGHT), 6 );
|
|
}
|
|
|
|
if (ch.properties().contains(Char.Property.DEMONIC) || ch.properties().contains(Char.Property.UNDEAD)){
|
|
ch.sprite.emitter().start( ShadowParticle.UP, 0.05f, 10+level() );
|
|
Sample.INSTANCE.play(Assets.SND_BURNING);
|
|
|
|
ch.damage(Math.round(dmg*1.333f), this);
|
|
} else {
|
|
ch.sprite.centerEmitter().burst( RainbowParticle.BURST, 10+level() );
|
|
|
|
ch.damage(dmg, this);
|
|
}
|
|
|
|
}
|
|
|
|
private void affectMap(Ballistica beam){
|
|
boolean noticed = false;
|
|
for (int c: beam.subPath(0, beam.dist)){
|
|
for (int n : Level.NEIGHBOURS9DIST2){
|
|
int cell = c+n;
|
|
if (!Level.insideMap(cell))
|
|
continue;
|
|
|
|
if (Level.discoverable[cell])
|
|
Dungeon.level.mapped[cell] = true;
|
|
|
|
int terr = Dungeon.level.map[cell];
|
|
if ((Terrain.flags[terr] & Terrain.SECRET) != 0) {
|
|
|
|
Dungeon.level.discover( cell );
|
|
|
|
GameScene.discoverTile( cell, terr );
|
|
ScrollOfMagicMapping.discover(cell);
|
|
|
|
noticed = true;
|
|
}
|
|
}
|
|
|
|
CellEmitter.center(c).burst( RainbowParticle.BURST, Random.IntRange( 1, 2 ) );
|
|
}
|
|
if (noticed)
|
|
Sample.INSTANCE.play( Assets.SND_SECRET );
|
|
|
|
Dungeon.observe();
|
|
}
|
|
|
|
@Override
|
|
protected void fx( Ballistica beam, Callback callback ) {
|
|
curUser.sprite.parent.add(
|
|
new Beam.LightRay(curUser.sprite.center(), DungeonTilemap.tileCenterToWorld(beam.collisionPos)));
|
|
callback.call();
|
|
}
|
|
|
|
@Override
|
|
public void onHit(MagesStaff staff, Char attacker, Char defender, int damage) {
|
|
//cripples enemy
|
|
Buff.prolong( defender, Cripple.class, 1f+staff.level());
|
|
}
|
|
|
|
@Override
|
|
public void staffFx(MagesStaff.StaffParticle particle) {
|
|
particle.color( Random.Int( 0x1000000 ) );
|
|
particle.am = 0.3f;
|
|
particle.setLifespan(1f);
|
|
particle.speed.polar(Random.Float(PointF.PI2), 2f);
|
|
particle.setSize( 1f, 2.5f);
|
|
particle.radiateXY(1f);
|
|
}
|
|
|
|
}
|