Commit Graph

18 Commits

Author SHA1 Message Date
Evan Debenham 30f259f883 v0.4.1: refactoring and description changes to wands 2016-07-29 07:02:24 +01:00
Evan Debenham 025783f781 v0.4.1: rebalance to the stats and some effects of all damage dealing wands 2016-07-29 07:02:23 +01:00
Evan Debenham 641517b311 updated copyright 2016-05-08 20:04:50 -04:00
Evan Debenham 186c6cea91 v0.3.4: externalized wand strings 2016-02-22 15:56:11 -05:00
Evan Debenham c1aca208b4 v0.3.4: externalized almost all item names 2016-02-22 15:56:03 -05:00
Evan Debenham 77b4863b48 v0.3.3a: fixed wand of prismatic light not prolonging light buff 2015-12-27 13:57:49 -05:00
Evan Debenham 108fd0085d v0.3.3: changed EVIL propery to DEMONIC, implemented it 2015-12-21 21:32:07 -05:00
Evan Debenham 83b60bf5a4 Merging 1.9.1 source: moved some quest class references 2015-12-21 18:04:46 -05:00
Evan Debenham 366dce1610 Merging 1.9.1 source: item changes 2015-12-21 18:04:42 -05:00
Evan Debenham 71f65ec31a v0.3.2: reworked the warlock subclass 2015-11-08 04:03:39 -05:00
Evan Debenham 684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham 270022fd6b v0.3.0c: rebalanced wand of prismatic light 2015-06-07 21:55:31 -04:00
Evan Debenham c5e9ffa9fe v0.3.0c: refactored staff visual effects to be contained in wands. 2015-06-07 21:55:25 -04:00
Evan Debenham 85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham c10ac916e8 v0.3.0: updated TODOs 2015-06-07 21:54:52 -04:00
Evan Debenham ea35ab544b v0.3.0: improved descriptions for wand of prismatic light and venom 2015-06-07 21:54:31 -04:00
Evan Debenham 1654a28d11 v0.3.0: added Wand of Prismatic Light 2015-06-07 21:54:30 -04:00