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shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/Tamahawk.java
T
2015-12-21 18:04:42 -05:00

82 lines
2.0 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2015 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Bleeding;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
import com.shatteredpixel.shatteredpixeldungeon.items.Item;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.watabou.utils.Random;
public class Tamahawk extends MissileWeapon {
{
name = "tomahawk";
image = ItemSpriteSheet.TOMAHAWK;
STR = 17;
}
@Override
public int min() {
return 4;
}
@Override
public int max() {
return 20;
}
public Tamahawk() {
this( 1 );
}
public Tamahawk( int number ) {
super();
quantity = number;
}
@Override
public void proc( Char attacker, Char defender, int damage ) {
super.proc( attacker, defender, damage );
Buff.affect( defender, Bleeding.class ).set( damage );
}
@Override
public String desc() {
return
"This throwing axe is not that heavy, but it still " +
"requires significant strength to be used effectively.";
}
@Override
public Item random() {
quantity = Random.Int( 5, 12 );
return this;
}
@Override
public int price() {
return 15 * quantity;
}
}