Files
shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/items/scrolls/ScrollOfMirrorImage.java
T
2016-05-08 20:04:50 -04:00

78 lines
2.2 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2016 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.items.scrolls;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Invisibility;
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.MirrorImage;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
import com.watabou.noosa.audio.Sample;
import com.watabou.utils.Random;
import java.util.ArrayList;
public class ScrollOfMirrorImage extends Scroll {
{
initials = 4;
}
private static final int NIMAGES = 3;
@Override
protected void doRead() {
ArrayList<Integer> respawnPoints = new ArrayList<Integer>();
for (int i=0; i < Level.NEIGHBOURS8.length; i++) {
int p = curUser.pos + Level.NEIGHBOURS8[i];
if (Actor.findChar( p ) == null && (Level.passable[p] || Level.avoid[p])) {
respawnPoints.add( p );
}
}
int nImages = NIMAGES;
while (nImages > 0 && respawnPoints.size() > 0) {
int index = Random.index( respawnPoints );
MirrorImage mob = new MirrorImage();
mob.duplicate( curUser );
GameScene.add( mob );
ScrollOfTeleportation.appear( mob, respawnPoints.get( index ) );
respawnPoints.remove( index );
nImages--;
}
if (nImages < NIMAGES) {
setKnown();
}
Sample.INSTANCE.play( Assets.SND_READ );
Invisibility.dispel();
readAnimation();
}
}