93 lines
2.6 KiB
Java
93 lines
2.6 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2016 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.actors.buffs;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CloakOfShadows;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.TimekeepersHourglass;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
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public class Invisibility extends FlavourBuff {
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public static final float DURATION = 20f;
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{
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type = buffType.POSITIVE;
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}
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@Override
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public boolean attachTo( Char target ) {
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if (super.attachTo( target )) {
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target.invisible++;
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return true;
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} else {
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return false;
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}
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}
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@Override
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public void detach() {
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if (target.invisible > 0)
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target.invisible--;
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super.detach();
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}
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@Override
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public int icon() {
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return BuffIndicator.INVISIBLE;
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}
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@Override
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public void fx(boolean on) {
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if (on) target.sprite.add( CharSprite.State.INVISIBLE );
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else if (target.invisible == 0) target.sprite.remove( CharSprite.State.INVISIBLE );
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}
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@Override
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public String toString() {
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return Messages.get(this, "name");
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}
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@Override
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public String desc() {
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return Messages.get(this, "desc", dispTurns());
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}
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public static void dispel() {
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Invisibility buff = Dungeon.hero.buff( Invisibility.class );
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if (buff != null) {
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buff.detach();
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}
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CloakOfShadows.cloakStealth cloakBuff = Dungeon.hero.buff( CloakOfShadows.cloakStealth.class );
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if (cloakBuff != null) {
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cloakBuff.dispel();
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}
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//this isn't a form of invisibilty, but it is meant to dispel at the same time as it.
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TimekeepersHourglass.timeFreeze timeFreeze = Dungeon.hero.buff( TimekeepersHourglass.timeFreeze.class );
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if (timeFreeze != null) {
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timeFreeze.detach();
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}
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}
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}
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