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shattered-pixel-dungeon-web…/src/com/shatteredpixel/shatteredpixeldungeon/actors/buffs/Invisibility.java
T
2016-05-08 20:04:50 -04:00

93 lines
2.6 KiB
Java

/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2016 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.actors.buffs;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CloakOfShadows;
import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.TimekeepersHourglass;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
public class Invisibility extends FlavourBuff {
public static final float DURATION = 20f;
{
type = buffType.POSITIVE;
}
@Override
public boolean attachTo( Char target ) {
if (super.attachTo( target )) {
target.invisible++;
return true;
} else {
return false;
}
}
@Override
public void detach() {
if (target.invisible > 0)
target.invisible--;
super.detach();
}
@Override
public int icon() {
return BuffIndicator.INVISIBLE;
}
@Override
public void fx(boolean on) {
if (on) target.sprite.add( CharSprite.State.INVISIBLE );
else if (target.invisible == 0) target.sprite.remove( CharSprite.State.INVISIBLE );
}
@Override
public String toString() {
return Messages.get(this, "name");
}
@Override
public String desc() {
return Messages.get(this, "desc", dispTurns());
}
public static void dispel() {
Invisibility buff = Dungeon.hero.buff( Invisibility.class );
if (buff != null) {
buff.detach();
}
CloakOfShadows.cloakStealth cloakBuff = Dungeon.hero.buff( CloakOfShadows.cloakStealth.class );
if (cloakBuff != null) {
cloakBuff.dispel();
}
//this isn't a form of invisibilty, but it is meant to dispel at the same time as it.
TimekeepersHourglass.timeFreeze timeFreeze = Dungeon.hero.buff( TimekeepersHourglass.timeFreeze.class );
if (timeFreeze != null) {
timeFreeze.detach();
}
}
}