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shattered-pixel-dungeon-web…/core/src/main/AndroidManifest.xml
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2018-05-18 18:54:47 -04:00

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1.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.shatteredpixel.shatteredpixeldungeon"
android:versionCode="264"
android:versionName="0.6.5c"
android:installLocation="auto">
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="27"/>
<uses-feature
android:glEsVersion="0x00020000"/>
<!-- Note that the game doesn't truly support small screen resolutions,
it instead forces downscaling to work on these displays.-->
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"/>
<application
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:theme="@android:style/Theme.Black.NoTitleBar"
android:allowBackup="true"
android:fullBackupOnly="true"
android:backupAgent="com.shatteredpixel.shatteredpixeldungeon.BackupHandler">
<activity
android:label="@string/app_name"
android:name="com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon"
android:alwaysRetainTaskState="true"
android:launchMode="singleInstance"
android:configChanges="keyboardHidden|orientation|screenSize|smallestScreenSize|screenLayout"
android:screenOrientation="nosensor">
<intent-filter >
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<!-- Workaround for a bug on Galaxy S8: max aspect must be specified or it defaults to 1.86-->
<meta-data android:name="android.max_aspect" android:value="10.0" />
</application>
</manifest>