48 lines
1.6 KiB
XML
48 lines
1.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="264"
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android:versionName="0.6.5c"
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android:installLocation="auto">
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<uses-sdk
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android:minSdkVersion="8"
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android:targetSdkVersion="27"/>
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<uses-feature
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android:glEsVersion="0x00020000"/>
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<!-- Note that the game doesn't truly support small screen resolutions,
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it instead forces downscaling to work on these displays.-->
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<supports-screens
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android:smallScreens="true"
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android:normalScreens="true"
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android:largeScreens="true"
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android:xlargeScreens="true"/>
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<application
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android:icon="@mipmap/ic_launcher"
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android:label="@string/app_name"
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android:theme="@android:style/Theme.Black.NoTitleBar"
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android:allowBackup="true"
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android:fullBackupOnly="true"
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android:backupAgent="com.shatteredpixel.shatteredpixeldungeon.BackupHandler">
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<activity
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android:label="@string/app_name"
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android:name="com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon"
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android:alwaysRetainTaskState="true"
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android:launchMode="singleInstance"
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android:configChanges="keyboardHidden|orientation|screenSize|smallestScreenSize|screenLayout"
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android:screenOrientation="nosensor">
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<intent-filter >
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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<!-- Workaround for a bug on Galaxy S8: max aspect must be specified or it defaults to 1.86-->
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<meta-data android:name="android.max_aspect" android:value="10.0" />
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</application>
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</manifest>
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