Evan Debenham 702cfa61cf v0.5.0b: moved shattered's icons to a mipmap folder, deleted some icons
The mipmap folder is more flexible, see android documentation

I'm removing mdpi, hdpi, and xxhdpi as their none-perfect scaling (DPIs scale at 1.5x/2.25x/3x/4.5x/6x) looks awful. apps and launchers that still want to use those dpis can scale for themselves at runtime. Yes this is counter to android spec but I'd much rather suggest to external programs that they really should be using the xhdpi or xxxhdpi icons if possible. I'll likely change this back if it ends up breaking something
2017-02-22 14:57:07 -05:00
2014-07-27 17:39:07 +04:00
2016-09-09 18:01:48 -04:00

Shattered Pixel Dungeon

A Roguelike RPG, with randomly generated levels, items, enemies, and traps! Based on the source code of Pixel Dungeon, by Watabou.

Shattered Pixel Dungeon uses gradle and is most easily compiled/edited using Android Studio.

Shattered Pixel Dungeon on Google Play: https://play.google.com/store/apps/details?id=com.shatteredpixel.shatteredpixeldungeon

On Amazon: https://www.amazon.com/Shattered-Pixel-Dungeon/dp/B00OH2C21M

On F-Droid (Which compiles directly from this source code): https://f-droid.org/repository/browse/?fdid=com.shatteredpixel.shatteredpixeldungeon

Official web-site: http://www.shatteredpixel.com

Developer's blog: http://shatteredpixel.tumblr.com/

Source code of original Pixel Dungeon: https://github.com/watabou/pixel-dungeon

S
Description
A fork of Shattered Pixel Dungeon that also compiles for the web
Readme 208 MiB
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