123 lines
3.2 KiB
Java
123 lines
3.2 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.actors.buffs;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.ResultDescriptions;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.PoisonParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.RingOfElements.Resistance;
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import com.shatteredpixel.shatteredpixeldungeon.ui.BuffIndicator;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.watabou.utils.Bundle;
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public class Poison extends Buff implements Hero.Doom {
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protected float left;
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private static final String LEFT = "left";
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{
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type = buffType.NEGATIVE;
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}
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@Override
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public void storeInBundle( Bundle bundle ) {
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super.storeInBundle( bundle );
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bundle.put( LEFT, left );
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}
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@Override
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public void restoreFromBundle( Bundle bundle ) {
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super.restoreFromBundle( bundle );
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left = bundle.getFloat( LEFT );
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}
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public void set( float duration ) {
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this.left = duration;
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};
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@Override
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public int icon() {
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return BuffIndicator.POISON;
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}
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@Override
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public String toString() {
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return "Poisoned";
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}
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@Override
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public String desc() {
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return "Poison works its way through the body, slowly impairing its internal functioning.\n" +
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"\n" +
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"Poison deals damage each turn proportional to how long until it expires.\n" +
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"\n" +
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"This poison will last for " + dispTurns(left) + ".";
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}
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@Override
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public boolean attachTo(Char target) {
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if (super.attachTo(target) && target.sprite != null){
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CellEmitter.center(target.pos).burst( PoisonParticle.SPLASH, 5 );
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return true;
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} else
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return false;
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}
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@Override
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public boolean act() {
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if (target.isAlive()) {
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target.damage( (int)(left / 3) + 1, this );
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spend( TICK );
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if ((left -= TICK) <= 0) {
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detach();
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}
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} else {
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detach();
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}
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return true;
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}
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public static float durationFactor( Char ch ) {
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Resistance r = ch.buff( Resistance.class );
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return r != null ? r.durationFactor() : 1;
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}
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@Override
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public void onDeath() {
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Badges.validateDeathFromPoison();
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Dungeon.fail( ResultDescriptions.POISON );
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GLog.n( "You died from poison..." );
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}
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}
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