58 lines
1.6 KiB
Java
58 lines
1.6 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2016 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.effects;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.watabou.noosa.Image;
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public class BannerSprites {
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public enum Type {
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PIXEL_DUNGEON,
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BOSS_SLAIN,
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GAME_OVER,
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SELECT_YOUR_HERO,
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PIXEL_DUNGEON_SIGNS
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};
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public static Image get( Type type ) {
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Image icon = new Image( Assets.BANNERS );
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switch (type) {
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case PIXEL_DUNGEON:
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icon.frame( icon.texture.uvRect( 0, 0, 128, 70 ) );
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break;
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case BOSS_SLAIN:
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icon.frame( icon.texture.uvRect( 0, 70, 128, 105 ) );
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break;
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case GAME_OVER:
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icon.frame( icon.texture.uvRect( 0, 105, 128, 140 ) );
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break;
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case SELECT_YOUR_HERO:
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icon.frame( icon.texture.uvRect( 0, 140, 128, 161 ) );
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break;
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case PIXEL_DUNGEON_SIGNS:
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icon.frame( icon.texture.uvRect( 0, 161, 128, 231 ) );
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break;
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}
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return icon;
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}
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}
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