54 lines
1.4 KiB
Java
54 lines
1.4 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.keys;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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public class SkeletonKey extends Key {
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{
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name = "skeleton key";
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image = ItemSpriteSheet.SKELETON_KEY;
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stackable = false;
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}
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public SkeletonKey() {
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this( 0 );
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}
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public SkeletonKey( int depth ) {
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super();
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this.depth = depth;
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}
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@Override
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public boolean isSimilar( Item item ) {
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return false;
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}
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@Override
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public String info() {
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return
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"This key looks serious: its head is shaped like a skull. Probably it can open some serious door.";
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}
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}
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