Evan Debenham b8178b15b7 v0.8.2a: fixed the following bugs:
- pickaxe not getting bloodied by killing bats in rare cases
- dried rose ghost healing not respecting level lock limits
- wraiths refusing to spawn over traps despite not activating them
- clobber knockback not closing doors
2020-08-16 23:23:05 -04:00
2020-08-16 23:23:05 -04:00
2017-08-19 00:16:21 -04:00
2020-08-06 10:22:50 -04:00
2014-07-27 17:39:07 +04:00

Shattered Pixel Dungeon

A Roguelike RPG, with randomly generated levels, items, enemies, and traps! Based on the source code of Pixel Dungeon, by Watabou.

Shattered Pixel Dungeon currently compiles for Android and desktop platforms. It is available from GitHub, Google Play, Amazon, and F-Droid.

If you like this game, please consider supporting me on Patreon!

There is an official blog for this project at ShatteredPixel.com.

The game also has a translation project hosted on Transifex.

Note that this repository does not accept pull requests! The code here is provided in hopes that others may find it useful for their own projects, not to allow community contribution. Issue reports of all kinds (bug reports, feature requests, etc.) are welcome.

If you'd like to work with the code, you can find the following guides in /docs:

Description
A fork of Shattered Pixel Dungeon that also compiles for the web
Readme 208 MiB
Languages
Java 100%