aed303672a
changed package and application names to differentiate from main PD release
62 lines
1.8 KiB
Java
62 lines
1.8 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2014 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.sprites;
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import com.watabou.noosa.TextureFilm;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.MirrorImage;
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public class MirrorSprite extends MobSprite {
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private static final int FRAME_WIDTH = 12;
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private static final int FRAME_HEIGHT = 15;
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public MirrorSprite() {
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super();
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texture( Dungeon.hero.heroClass.spritesheet() );
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updateArmor( 0 );
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idle();
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}
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@Override
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public void link( Char ch ) {
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super.link( ch );
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updateArmor( ((MirrorImage)ch).tier );
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}
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public void updateArmor( int tier ) {
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TextureFilm film = new TextureFilm( HeroSprite.tiers(), tier, FRAME_WIDTH, FRAME_HEIGHT );
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idle = new Animation( 1, true );
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idle.frames( film, 0, 0, 0, 1, 0, 0, 1, 1 );
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run = new Animation( 20, true );
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run.frames( film, 2, 3, 4, 5, 6, 7 );
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die = new Animation( 20, false );
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die.frames( film, 0 );
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attack = new Animation( 15, false );
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attack.frames( film, 13, 14, 15, 0 );
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idle();
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}
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}
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