142 lines
3.5 KiB
Java
142 lines
3.5 KiB
Java
/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2024 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.watabou.utils;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Preferences;
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import com.watabou.noosa.Game;
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public class GameSettings {
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public static final String DEFAULT_PREFS_FILE = "settings.xml";
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private static Preferences prefs;
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private static Preferences get() {
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if (prefs == null) {
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prefs = Gdx.app.getPreferences( DEFAULT_PREFS_FILE );
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}
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return prefs;
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}
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//allows setting up of preferences directly during game initialization
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public static void set( Preferences prefs ){
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GameSettings.prefs = prefs;
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}
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public static boolean contains( String key ){
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return get().contains( key );
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}
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public static int getInt( String key, int defValue ) {
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return getInt(key, defValue, Integer.MIN_VALUE, Integer.MAX_VALUE);
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}
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public static int getInt( String key, int defValue, int min, int max ) {
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try {
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int i = get().getInteger( key, defValue );
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if (i < min || i > max){
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int val = (int)GameMath.gate(min, i, max);
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put(key, val);
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return val;
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} else {
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return i;
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}
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} catch (Exception e) {
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Game.reportException(e);
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put(key, defValue);
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return defValue;
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}
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}
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public static long getLong( String key, long defValue ) {
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return getLong(key, defValue, Long.MIN_VALUE, Long.MAX_VALUE);
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}
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public static long getLong( String key, long defValue, long min, long max ) {
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try {
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long i = get().getLong( key, defValue );
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if (i < min || i > max){
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long val = (long)GameMath.gate(min, i, max);
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put(key, val);
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return val;
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} else {
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return i;
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}
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} catch (Exception e) {
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Game.reportException(e);
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put(key, defValue);
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return defValue;
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}
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}
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public static boolean getBoolean( String key, boolean defValue ) {
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try {
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return get().getBoolean(key, defValue);
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} catch (Exception e) {
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Game.reportException(e);
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return defValue;
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}
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}
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public static String getString( String key, String defValue ) {
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return getString(key, defValue, Integer.MAX_VALUE);
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}
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public static String getString( String key, String defValue, int maxLength ) {
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try {
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String s = get().getString( key, defValue );
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if (s != null && s.length() > maxLength) {
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put(key, defValue);
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return defValue;
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} else {
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return s;
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}
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} catch (Exception e) {
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Game.reportException(e);
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put(key, defValue);
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return defValue;
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}
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}
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public static void put( String key, int value ) {
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get().putInteger(key, value);
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get().flush();
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}
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public static void put( String key, long value ) {
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get().putLong(key, value);
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get().flush();
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}
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public static void put( String key, boolean value ) {
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get().putBoolean(key, value);
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get().flush();
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}
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public static void put( String key, String value ) {
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get().putString(key, value);
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get().flush();
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}
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}
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