Evan Debenham
eec2479903
v2.3.0: updated copyright to 2024
2024-01-16 14:54:39 -05:00
Evan Debenham
5e3a9cc728
v2.0.0: updated copyright to 2023
2023-03-07 15:28:57 -05:00
Evan Debenham
f64d56252f
updated copyright for 2022
2022-02-03 12:18:16 -05:00
Evan Debenham
8992a492eb
v0.9.2: fixed cases where bad game settings could crash on desktop
2021-02-24 19:21:56 -05:00
Evan Debenham
b5b3c70bcd
v0.8.2a: updated copyright (up to 2021, to avoid this for a bit)
2020-08-16 23:23:44 -04:00
Evan Debenham
81bdd42e7e
v0.8.2: Finished news implementation, including a full news scene
2020-07-24 15:54:26 -04:00
Evan Debenham
e874dea93e
v0.8.0: changed default settings file
2019-12-18 21:40:52 -05:00
Evan Debenham
addb991631
v0.8.0: improved file handling and added proper file location support to desktop
2019-11-19 19:41:37 -05:00
Evan Debenham
a3e04de98c
v0.7.4b: fixed additional rare system UI issues
2019-08-07 21:39:36 -04:00
Evan Debenham
2a523f2ea2
v0.7.4b: Initial LibGDX commit! more details below:
...
Large sections of game logic are now working through libgdx instead of
android libraries. There is still work to do but this is the first
major step. Big changes include:
- Graphics code is now through LibGDX (except for text rendering)
- Initialization and screen-handling logic is now mostly through LibGDX
- Audio is now through LibGDX
- Input handling is now through LibGDX
- Most misc functions are now through LibGDX
2019-08-01 15:47:01 -04:00
Evan Debenham
d67a4bf021
v0.7.4: increased minSDK to 9(android 2.3) from 8(android 2.2)
2019-07-18 16:03:12 -04:00
Evan Debenham
0cbfea7c67
updated copyright notices for 2019
2019-01-12 17:06:38 -05:00
Evan Debenham
d9210a3a73
v0.6.4a: updated copyright
2018-04-10 23:39:37 -04:00
Evan Debenham
e828148ebc
v0.6.3: refactored some android interaction out of the core module
2018-01-20 16:05:55 -05:00