Commit Graph

14 Commits

Author SHA1 Message Date
Evan Debenham
eec2479903 v2.3.0: updated copyright to 2024 2024-01-16 14:54:39 -05:00
Evan Debenham
5e3a9cc728 v2.0.0: updated copyright to 2023 2023-03-07 15:28:57 -05:00
Evan Debenham
f64d56252f updated copyright for 2022 2022-02-03 12:18:16 -05:00
Evan Debenham
8992a492eb v0.9.2: fixed cases where bad game settings could crash on desktop 2021-02-24 19:21:56 -05:00
Evan Debenham
b5b3c70bcd v0.8.2a: updated copyright (up to 2021, to avoid this for a bit) 2020-08-16 23:23:44 -04:00
Evan Debenham
81bdd42e7e v0.8.2: Finished news implementation, including a full news scene 2020-07-24 15:54:26 -04:00
Evan Debenham
e874dea93e v0.8.0: changed default settings file 2019-12-18 21:40:52 -05:00
Evan Debenham
addb991631 v0.8.0: improved file handling and added proper file location support to desktop 2019-11-19 19:41:37 -05:00
Evan Debenham
a3e04de98c v0.7.4b: fixed additional rare system UI issues 2019-08-07 21:39:36 -04:00
Evan Debenham
2a523f2ea2 v0.7.4b: Initial LibGDX commit! more details below:
Large sections of game logic are now working through libgdx instead of
android libraries. There is still work to do but this is the first
major step. Big changes include:
- Graphics code is now through LibGDX (except for text rendering)
- Initialization and screen-handling logic is now mostly through LibGDX
- Audio is now through LibGDX
- Input handling is now through LibGDX
- Most misc functions are now through LibGDX
2019-08-01 15:47:01 -04:00
Evan Debenham
d67a4bf021 v0.7.4: increased minSDK to 9(android 2.3) from 8(android 2.2) 2019-07-18 16:03:12 -04:00
Evan Debenham
0cbfea7c67 updated copyright notices for 2019 2019-01-12 17:06:38 -05:00
Evan Debenham
d9210a3a73 v0.6.4a: updated copyright 2018-04-10 23:39:37 -04:00
Evan Debenham
e828148ebc v0.6.3: refactored some android interaction out of the core module 2018-01-20 16:05:55 -05:00