konsthol
  • Joined on 2025-04-18
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-24 15:28:29 +03:00
679e8e89ee Get Scene.java and parts of Actor.java, Game.java and GameScene.java from broqdev to port the cooperative shutdown logic of the actor thread
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-23 18:52:50 +03:00
950c327e89 Revert my own changes from Rankings.java since they do not seem to be needed anymore
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-22 15:38:50 +03:00
302ad3bf63 Use canonicalEnum for Toolbar.java too
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-22 15:31:12 +03:00
b1b876ade8 Re-enable asian fonts support
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-22 15:03:42 +03:00
83ba82f767 Get News.java from broqdev's fork
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-22 14:54:59 +03:00
7d1014e9d2 Get Notes.java and Heap.java from broqdev's fork
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-22 14:31:17 +03:00
3e8d2166cd Disable back button on title scene for web build
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-22 14:08:51 +03:00
e039e0c5a4 Enable news on web build
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-21 17:28:20 +03:00
d2ef1974ca Get Talent.java from broqdev and add more java classes to reflection of gdx teavm
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-21 14:24:28 +03:00
ee8dd90f1a Get part of Badges.java from broqdev
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-20 19:09:19 +03:00
44e3ba2b82 Get RenderedText.java from broqdev even though my version was functionally the same
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-20 18:11:53 +03:00
89304cc8d5 Get Vertexbuffer.java Reflection.java and Bundle.java from broqdev's repo to fix potential bugs but keep my change in Bundle.java that caused rankings entries to lose class name on reload since I use obfuscated = true on gdx-teavm
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-20 16:52:54 +03:00
4dbf5e4b91 Move fullUpdate = true hack by using broqdev's edited Vertexbuffer.java so the game is more efficient
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-19 15:52:33 +03:00
44ecaae7c3 Make gameExists function in GamesInProgress.java same as broqdev's
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-19 14:41:34 +03:00
1ed1edb6e5 Borrow import export functionality from broqdev's fork but make export only work when no games are in progress
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-18 16:01:45 +03:00
8e98bcbf2e Make preload screen gif frames be downloaded 5 at a time instead of one by one
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-18 15:16:52 +03:00
ad3060c323 Update gdx-teavm to 1.6.1, remove startup-logo.png generation and deletion, make version and versionCode dynamic, change optimization level to advanced from simple
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-18 01:51:56 +03:00
8e8e942f2d Fix smaller mobile browser screen being in desktop layout mode when not in full screen
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-17 19:23:30 +03:00
56788543bd Attempt to fix game crushing when showing description of blessed and weakness effects
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2026-08-17 18:10:06 +03:00
8a750680e6 Remove redundant print statement