konsthol
  • Joined on 2025-04-18
konsthol pushed tag v05112025094644 to konsthol/WOL-LY 2025-11-05 09:46:45 +02:00
konsthol pushed to main at konsthol/WOL-LY 2025-11-05 09:37:35 +02:00
d87b43c377 I CAN HAZ PYTHON, I CAN HAZ INDENTS
konsthol released v05112025024256 at konsthol/WOL-LY 2025-11-05 02:42:56 +02:00
konsthol pushed tag v05112025024256 to konsthol/WOL-LY 2025-11-05 02:42:56 +02:00
konsthol pushed to main at konsthol/WOL-LY 2025-11-05 02:33:47 +02:00
36dfd89908 Copy-paste to fix previous copy-paste
konsthol pushed to main at konsthol/WOL-LY 2025-11-05 02:19:36 +02:00
855cb45fa3 more ignores
28be30812b I would rather be playing Hell Divers 2.
862bec0dfd Love coding? here's the secret reason why
fc253de73b Make that it works in 90% of the cases. 3:30.
e7f02ae36e ??! what the ...
Compare 10 commits »
konsthol created branch main in konsthol/WOL-LY 2025-11-05 02:19:36 +02:00
konsthol created repository konsthol/WOL-LY 2025-11-05 02:18:07 +02:00
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2025-10-18 19:46:42 +03:00
c89954699f Updated gdx-teavm and added new preload screen using the java based solution instead of directly altering the index.html file
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2025-10-05 15:44:01 +03:00
09ca58e03e Update teavm launcher version
09c6a5fa0b Pull upstream changes
5104753198 v3.2.5: updated version and changelog for amended v3.2.5 release
4e1da695a2 v3.2.5: properly fixed bee AI re-aggression debuff
b203e75621 v3.2.5: fixed new fade button not accounting for insets
Compare 64 commits »
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2025-09-27 22:17:31 +03:00
5d727f40b8 Forgot to reinclude README file
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2025-09-27 22:13:13 +03:00
6673ecaa31 Merged changes from original repo and modified some web port releated files
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2025-09-14 17:11:30 +03:00
ac0d4784d9 Fetched repo updates and use a newer gdx-teavm version
c97dec022f v3.2.3: updated translations and up version for amended v3.2.3 release
14911f9202 v3.2.3: adjusted exit button sizing, no longer wide on desktop
3fd1205621 v3.2.3: fixed layout issues in alchemy and game scene with insets
4f9bf8cc7f v3.2.3: last minute Android fixes and re-upped version code for Android:
Compare 183 commits »
konsthol pushed to main at konsthol/portableLsp 2025-06-08 21:04:17 +03:00
38bddf66fb Hiding API key hahaha
konsthol created branch main in konsthol/portableLsp 2025-06-08 21:04:17 +03:00
konsthol created repository konsthol/portableLsp 2025-06-08 21:04:13 +03:00
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2025-06-03 21:10:13 +03:00
b5ed888b36 Changed version number in teavm launcher as well
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2025-06-03 21:08:58 +03:00
e95b9f54c9 Resolved merge conflict in v3_X_Changes.java and updated to 3.1.0
52389cd778 v3.1.0: updated version, changelog, and translations for v3.1 release!
acad662f43 v3.1.0: fixed a few errant outline pixels on new seal sprites
9361a9a821 v3.1.0: added dev commentary for v2.1.0
6a5f9a0963 v3.1.0: recolored new city pedestals, now use the correct palette
Compare 179 commits »
konsthol pushed to master at konsthol/shattered-pixel-dungeon-web-port 2025-06-03 20:11:51 +03:00
62af69055d nothing much
konsthol pushed to main at konsthol/example-app 2025-06-03 13:07:10 +03:00
75137392c1 Update Jenkinsfile