v2.1.0: fixed weapons gaining levels when transmuted

This commit is contained in:
Evan Debenham
2023-05-22 17:24:53 -04:00
parent feebaf18cc
commit 1137c45316

View File

@@ -201,7 +201,8 @@ public class ScrollOfTransmutation extends InventoryScroll {
do {
n = (Weapon)Generator.random(c);
} while (Challenges.isItemBlocked(n) || n.getClass() == w.getClass());
n.level(0);
int level = w.trueLevel();
if (level > 0) {
n.upgrade( level );