v2.0.0: fixed some vfx not appearing right as chars are spawned by multi

This commit is contained in:
Evan Debenham
2023-03-07 14:01:07 -05:00
parent 90473444af
commit 16d6b3f484

View File

@@ -110,8 +110,9 @@ public class Multiplicity extends Armor.Glyph {
}
if (!spawnPoints.isEmpty()) {
m.pos = Random.element(spawnPoints);
GameScene.add(m);
ScrollOfTeleportation.appear(m, Random.element(spawnPoints));
ScrollOfTeleportation.appear(m, m.pos);
}
}