v3.0.0: nerfed mossy clump:
- spawn ratio between grass/water changed to 33%/67%, from 50%/50%
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@@ -77,7 +77,7 @@ public class MossyClump extends Trinket {
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Random.pushGenerator(Dungeon.seed+1);
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clump.levelFeels.add(true);
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clump.levelFeels.add(true);
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clump.levelFeels.add(true);
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clump.levelFeels.add(false);
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clump.levelFeels.add(false);
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clump.levelFeels.add(false);
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clump.levelFeels.add(false);
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