v2.1.0: updated version & changelog for ALPHA-2
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@@ -14,8 +14,8 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 704
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appVersionName = '2.1.0-ALPHA-1'
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appVersionCode = 706
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appVersionName = '2.1.0-ALPHA-2'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@@ -57,7 +57,7 @@ import java.util.Collections;
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public class WelcomeScene extends PixelScene {
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private static final int LATEST_UPDATE = 704;
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private static final int LATEST_UPDATE = 706;
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//used so that the game does not keep showing the window forever if cleaning fails
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private static boolean triedCleaningTemp = false;
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@@ -82,6 +82,24 @@ public class v2_X_Changes {
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("ALPHA-2", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
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"_-_ Shattered Supporters on Google Play now have access to 10 Hall of Heroes pages, up from 4."));
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changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Fixed the following (Caused by ALPHA):\n" +
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"_-_ Tormented Spirits spawning much more frequently than intended\n" +
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"_-_ Ghost quest sometimes giving cursed weapons, or weapons that were much stronger than intended\n" +
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"_-_ Harvest ability costing 1 weapon charge instead of 2\n" +
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"_-_ Magical fire failing to appear in many cases"));
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changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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@@ -104,7 +122,7 @@ public class v2_X_Changes {
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"_Phantom Piranhas_ replace 1 in every 50 piranhas, and can teleport either to attack or retreat whenever they take damage. They're harder to kill, but give valuable phantom meat as a drop, instead of regular mystery meat. They're also a reference to the phantom fish quest from the original Pixel Dungeon!"));
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changes.addButton( new ChangeButton(new Image(new ShopkeeperSprite()), "Shop Interface Improvements",
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"_A new UI has been added when interacting with shopkeepers._ This UI lets you talk with then, and buyback the 3 most recently sold items!\n" +
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"_A new UI has been added when interacting with shopkeepers._ This UI lets you talk with them and buyback the 3 most recently sold items!\n" +
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"\n" +
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"I plan to add more dialogue and region-specific shopkeepers in the future, but for now there is a bit of dialogue that varies based on the region and the hero you're playing as."));
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@@ -243,7 +261,7 @@ public class v2_X_Changes {
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changes.addButton( new ChangeButton(HeroSprite.avatar(HeroClass.DUELIST, 4), "Duelist Nerfs",
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"The Duelist is also receiving a few very specific nerfs in v2.1.0:\n\n" +
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"_- Meditate_ now grants the monk 8 turns of recharging, down from 10.\n" +
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"_- Mediate_ recharging now begins after meditation ends, instead of when it starts.\n\n" +
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"_- Meditate_ recharging now begins after meditation ends, instead of when it starts.\n\n" +
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"_- Elimination Match_ charge cost reduction down to 16/30/40/50% from 20/36/50/60%"));
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}
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