v2.1.0: updated version & changelog for ALPHA-2

This commit is contained in:
Evan Debenham
2023-05-19 12:04:25 -04:00
parent 72b005cf4b
commit 36d6e2d086
3 changed files with 23 additions and 5 deletions

View File

@@ -14,8 +14,8 @@ allprojects {
appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 704
appVersionName = '2.1.0-ALPHA-1'
appVersionCode = 706
appVersionName = '2.1.0-ALPHA-2'
appJavaCompatibility = JavaVersion.VERSION_1_8

View File

@@ -57,7 +57,7 @@ import java.util.Collections;
public class WelcomeScene extends PixelScene {
private static final int LATEST_UPDATE = 704;
private static final int LATEST_UPDATE = 706;
//used so that the game does not keep showing the window forever if cleaning fails
private static boolean triedCleaningTemp = false;

View File

@@ -82,6 +82,24 @@ public class v2_X_Changes {
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes = new ChangeInfo("", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes = new ChangeInfo("ALPHA-2", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
"_-_ Shattered Supporters on Google Play now have access to 10 Hall of Heroes pages, up from 4."));
changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
"Fixed the following (Caused by ALPHA):\n" +
"_-_ Tormented Spirits spawning much more frequently than intended\n" +
"_-_ Ghost quest sometimes giving cursed weapons, or weapons that were much stronger than intended\n" +
"_-_ Harvest ability costing 1 weapon charge instead of 2\n" +
"_-_ Magical fire failing to appear in many cases"));
changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
@@ -104,7 +122,7 @@ public class v2_X_Changes {
"_Phantom Piranhas_ replace 1 in every 50 piranhas, and can teleport either to attack or retreat whenever they take damage. They're harder to kill, but give valuable phantom meat as a drop, instead of regular mystery meat. They're also a reference to the phantom fish quest from the original Pixel Dungeon!"));
changes.addButton( new ChangeButton(new Image(new ShopkeeperSprite()), "Shop Interface Improvements",
"_A new UI has been added when interacting with shopkeepers._ This UI lets you talk with then, and buyback the 3 most recently sold items!\n" +
"_A new UI has been added when interacting with shopkeepers._ This UI lets you talk with them and buyback the 3 most recently sold items!\n" +
"\n" +
"I plan to add more dialogue and region-specific shopkeepers in the future, but for now there is a bit of dialogue that varies based on the region and the hero you're playing as."));
@@ -243,7 +261,7 @@ public class v2_X_Changes {
changes.addButton( new ChangeButton(HeroSprite.avatar(HeroClass.DUELIST, 4), "Duelist Nerfs",
"The Duelist is also receiving a few very specific nerfs in v2.1.0:\n\n" +
"_- Meditate_ now grants the monk 8 turns of recharging, down from 10.\n" +
"_- Mediate_ recharging now begins after meditation ends, instead of when it starts.\n\n" +
"_- Meditate_ recharging now begins after meditation ends, instead of when it starts.\n\n" +
"_- Elimination Match_ charge cost reduction down to 16/30/40/50% from 20/36/50/60%"));
}