v3.0.0: fixed monk unarmed abilities not using armor ignore dmg icon

This commit is contained in:
Evan Debenham
2024-10-15 14:01:19 -04:00
parent 2376407876
commit 3c8f6d7e08

View File

@@ -841,6 +841,12 @@ public abstract class Char extends Actor {
icon = FloatingText.PHYS_DMG_NO_BLOCK;
}
//special case for monk using unarmed abilities
if (src == Dungeon.hero
&& Dungeon.hero.buff(MonkEnergy.MonkAbility.UnarmedAbilityTracker.class) != null){
icon = FloatingText.PHYS_DMG_NO_BLOCK;
}
if (src instanceof Hunger) icon = FloatingText.HUNGER;
if (src instanceof Burning) icon = FloatingText.BURNING;
if (src instanceof Chill || src instanceof Frost) icon = FloatingText.FROST;