v2.0.0: fixed delay on DM-300's rock attack having no lower bound

This commit is contained in:
Evan Debenham
2022-12-28 20:45:04 -05:00
parent a7a0a7e51f
commit 3fa1155a6f

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@@ -68,6 +68,7 @@ import com.watabou.noosa.Camera;
import com.watabou.noosa.audio.Sample;
import com.watabou.noosa.particles.Emitter;
import com.watabou.utils.Bundle;
import com.watabou.utils.GameMath;
import com.watabou.utils.PathFinder;
import com.watabou.utils.Point;
import com.watabou.utils.Random;
@@ -454,7 +455,7 @@ public class DM300 extends Mob {
pos++;
}
}
Buff.append(this, FallingRockBuff.class, Math.min(target.cooldown(), 3*TICK)).setRockPositions(rockCells);
Buff.append(this, FallingRockBuff.class, GameMath.gate(TICK, target.cooldown(), 3*TICK)).setRockPositions(rockCells);
}