v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff

This commit is contained in:
Evan Debenham
2015-03-07 17:13:31 -05:00
parent b8412b6765
commit 471aa3ca7d
@@ -885,6 +885,7 @@ public class Hero extends Char {
}
damage += wand.curCharges;
}
break;
case SNIPER:
if (rangedWeapon != null) {
Buff.prolong( this, SnipersMark.class, attackDelay() * 1.1f ).object = enemy.id();