v2.4.0: fixed growing champion desc saying 'melee' instead of 'physical'

This commit is contained in:
Evan Debenham
2024-05-12 11:58:09 -04:00
parent be01f3fdfe
commit 51d0d27c29

View File

@@ -137,7 +137,7 @@ actors.buffs.championenemy$giant.desc=Giant champions take 80% less damage and h
actors.buffs.championenemy$blessed.name=blessed champion
actors.buffs.championenemy$blessed.desc=Blessed champions have 4x accuracy and evasion.
actors.buffs.championenemy$growing.name=growing champion
actors.buffs.championenemy$growing.desc=Growing champions gain a steadily increasing bonus to accuracy, evasion, melee damage, and a reduction to damage taken.\n\nCurrent acc/eva/dmg boost: %1$d%%\nCurrent damage reduction: %2$d%%
actors.buffs.championenemy$growing.desc=Growing champions gain a steadily increasing bonus to accuracy, evasion, physical damage, and a reduction to damage taken.\n\nCurrent acc/eva/dmg boost: %1$d%%\nCurrent damage reduction: %2$d%%
actors.buffs.charm.name=charmed
actors.buffs.charm.heromsg=You are charmed!