v2.4.0: fixed growing champion desc saying 'melee' instead of 'physical'
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@@ -137,7 +137,7 @@ actors.buffs.championenemy$giant.desc=Giant champions take 80% less damage and h
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actors.buffs.championenemy$blessed.name=blessed champion
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actors.buffs.championenemy$blessed.name=blessed champion
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actors.buffs.championenemy$blessed.desc=Blessed champions have 4x accuracy and evasion.
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actors.buffs.championenemy$blessed.desc=Blessed champions have 4x accuracy and evasion.
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actors.buffs.championenemy$growing.name=growing champion
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actors.buffs.championenemy$growing.name=growing champion
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actors.buffs.championenemy$growing.desc=Growing champions gain a steadily increasing bonus to accuracy, evasion, melee damage, and a reduction to damage taken.\n\nCurrent acc/eva/dmg boost: %1$d%%\nCurrent damage reduction: %2$d%%
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actors.buffs.championenemy$growing.desc=Growing champions gain a steadily increasing bonus to accuracy, evasion, physical damage, and a reduction to damage taken.\n\nCurrent acc/eva/dmg boost: %1$d%%\nCurrent damage reduction: %2$d%%
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actors.buffs.charm.name=charmed
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actors.buffs.charm.name=charmed
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actors.buffs.charm.heromsg=You are charmed!
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actors.buffs.charm.heromsg=You are charmed!
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