v3.3.2: fixed skeleton key not clearing distant well landmark

This commit is contained in:
Evan Debenham
2025-12-17 16:39:44 -05:00
parent 2820db5033
commit 521527bf87

View File

@@ -205,6 +205,9 @@ public class SkeletonKey extends Artifact {
CellEmitter.get( target ).start( Speck.factory( Speck.DISCOVER ), 0.025f, 20 );
curUser.spendAndNext(Actor.TICK);
curUser.sprite.idle();
//if there is a distant well landmark above, remove it, as we just opened the door
Notes.remove(Notes.Landmark.DISTANT_WELL, Dungeon.depth-1);
}
});
curUser.busy();