v2.2.0: fixed ring on-ID text being inconsistent with other equipment
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@@ -874,7 +874,7 @@ items.rings.ring.agate=agate ring
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items.rings.ring.equip_cursed=The ring tightens around your finger painfully!
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items.rings.ring.unknown_desc=This metal band is adorned with a large gem that glitters in the darkness. Who knows what effect it has when worn?
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items.rings.ring.known=This is a %s
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items.rings.ring.identify=You are now familiar enough with your ring to identify it. It is a %s.
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items.rings.ring.identify=You are now familiar enough with your ring to identify it.
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items.rings.ring.cursed_worn=Because this ring is cursed, you are powerless to remove it.
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items.rings.ring.curse_known=You can feel a malevolent magic lurking within this ring.
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items.rings.ring.not_cursed=This ring is free of malevolent magic.
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@@ -289,7 +289,7 @@ public class Ring extends KindofMisc {
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levelsToID -= levelPercent;
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if (levelsToID <= 0){
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identify();
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GLog.p( Messages.get(Ring.class, "identify", title()) );
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GLog.p( Messages.get(Ring.class, "identify") );
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Badges.validateItemLevelAquired( this );
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}
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}
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