v2.0.0: fixed gladiator riposte ignoring charm

This commit is contained in:
Evan Debenham
2022-12-28 21:04:47 -05:00
parent a97bfd0c19
commit 855dabefe2

View File

@@ -483,7 +483,7 @@ public class Hero extends Char {
public int defenseSkill( Char enemy ) {
if (buff(Combo.ParryTracker.class) != null){
if (canAttack(enemy)){
if (canAttack(enemy) && !isCharmedBy(enemy)){
Buff.affect(this, Combo.RiposteTracker.class).enemy = enemy;
}
return INFINITE_EVASION;