v1.4.0: fixed albino rats bleeding for 0

This commit is contained in:
Evan Debenham
2022-08-23 13:13:07 -04:00
parent 76bc272628
commit 8e86641620

View File

@@ -43,7 +43,7 @@ public class Albino extends Rat {
@Override
public int attackProc( Char enemy, int damage ) {
damage = super.attackProc( enemy, damage );
if (Random.Int( 2 ) == 0) {
if (damage > 0 && Random.Int( 2 ) == 0) {
Buff.affect( enemy, Bleeding.class ).set( damage );
}