v1.4.2: fixed projecting thrown weapons not firing into webs

This commit is contained in:
Evan Debenham
2022-10-27 13:49:12 -04:00
parent 905ac23041
commit 9ae5836f98

View File

@@ -165,7 +165,7 @@ abstract public class MissileWeapon extends Weapon {
}
if (projecting
&& !Dungeon.level.solid[dst]
&& (Dungeon.level.passable[dst] || Dungeon.level.avoid[dst])
&& Dungeon.level.distance(user.pos, dst) <= Math.round(4 * RingOfArcana.enchantPowerMultiplier(user))){
return dst;
} else {