v2.0.0: fixed combo strike always taking 0 turns

This commit is contained in:
Evan Debenham
2023-02-17 13:16:41 -05:00
parent 658fdbe0c7
commit a8e97a5452

View File

@@ -102,6 +102,7 @@ public class Sai extends MeleeWeapon {
}
Invisibility.dispel();
hero.spendAndNext(hero.attackDelay());
if (recentHits >= 2 && hit){
Sample.INSTANCE.play(Assets.Sounds.HIT_STRONG);
}