v2.1.0: fixed two missing periods in twin upgrades

This commit is contained in:
Evan Debenham
2023-05-18 15:56:48 -04:00
parent 6f541ab570
commit ac34e3b4d4

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@@ -903,7 +903,7 @@ actors.hero.talent.deadly_followup.desc=_+1:_ When the Duelist hits an enemy wit
actors.hero.talent.secondary_charge.title=secondary charge
actors.hero.talent.secondary_charge.desc=_+1:_ The Champion's secondary weapon charge speed and charge cap are increased to _58%_ of her primary, from 50%.\n\n_+2:_ The Champion's secondary weapon charge speed and charge cap are increased to _67%_ of her primary, from 50%.\n\n_+3:_ The Champion's secondary weapon charge speed and charge cap are increased to _75%_ of her primary, from 50%.
actors.hero.talent.twin_upgrades.title=twin upgrades
actors.hero.talent.twin_upgrades.desc=_+1:_ If one of the Champion's two equipped weapons has a lower level and is _2 or more tiers lower_ than the other weapon, it will be boosted to the other weapon's level.\n\n_+2:_ If one of the Champion's two equipped weapons has a lower level and is _1 or more tiers lower_ than the other weapon, it will be boosted to the other weapon's level\n\n_+3:_ If one of the Champion's two equipped weapons has a lower level and is _the same tier or lower_ than the other weapon, it will be boosted to the other weapon's level
actors.hero.talent.twin_upgrades.desc=_+1:_ If one of the Champion's two equipped weapons has a lower level and is _2 or more tiers lower_ than the other weapon, it will be boosted to the other weapon's level.\n\n_+2:_ If one of the Champion's two equipped weapons has a lower level and is _1 or more tiers lower_ than the other weapon, it will be boosted to the other weapon's level.\n\n_+3:_ If one of the Champion's two equipped weapons has a lower level and is _the same tier or lower_ than the other weapon, it will be boosted to the other weapon's level.
actors.hero.talent.combined_lethality.title=combined lethality
actors.hero.talent.combined_lethality.desc=_+1:_ If the Champion uses two different weapon abilities successively, the second ability will execute any non-boss enemy left at _below 13% HP_.\n\n_+2:_ If the Champion uses two different weapon abilities successively, the second ability will execute any non-boss enemy left at _below 27% HP_.\n\n_+3:_ If the Champion uses two different weapon abilities successively, the second ability will execute any non-boss enemy left at _below 40% HP_.\n\nIf the second ability does not contain an attack, this talent will instead trigger on the Champion's next attack within 5 turns.