v1.2.3: fixed v1.2.0 light cloak buff not applying in all cases

This commit is contained in:
Evan Debenham
2022-04-12 16:24:25 -04:00
parent 0289ce12d6
commit ad6fc6c071

View File

@@ -171,7 +171,7 @@ public class CloakOfShadows extends Artifact {
@Override
public void charge(Hero target, float amount) {
if (charge < chargeCap) {
if (!isEquipped(target)) amount *= 0.5f*target.pointsInTalent(Talent.LIGHT_CLOAK)/3f;
if (!isEquipped(target)) amount *= 0.75f*target.pointsInTalent(Talent.LIGHT_CLOAK)/3f;
partialCharge += 0.25f*amount;
if (partialCharge >= 1){
partialCharge--;