v1.2.3: fixed v1.2.0 light cloak buff not applying in all cases
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@@ -171,7 +171,7 @@ public class CloakOfShadows extends Artifact {
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@Override
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@Override
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public void charge(Hero target, float amount) {
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public void charge(Hero target, float amount) {
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if (charge < chargeCap) {
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if (charge < chargeCap) {
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if (!isEquipped(target)) amount *= 0.5f*target.pointsInTalent(Talent.LIGHT_CLOAK)/3f;
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if (!isEquipped(target)) amount *= 0.75f*target.pointsInTalent(Talent.LIGHT_CLOAK)/3f;
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partialCharge += 0.25f*amount;
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partialCharge += 0.25f*amount;
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if (partialCharge >= 1){
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if (partialCharge >= 1){
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partialCharge--;
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partialCharge--;
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