v3.3.2: bones are no longer retrieved in the vault level

This commit is contained in:
Evan Debenham
2025-12-16 12:29:33 -05:00
parent 9011061f98
commit c18e9b8d49

View File

@@ -237,14 +237,7 @@ public class VaultLevel extends Level { //for now
@Override
protected void createItems() {
Random.pushGenerator(Random.Long());
ArrayList<Item> bonesItems = Bones.get();
if (bonesItems != null) {
for (Item i : bonesItems) {
drop(i, entrance()-width()).setHauntedIfCursed().type = Heap.Type.REMAINS;
}
}
Random.popGenerator();
//do nothing for now
}
@Override