v3.0.0: fixed ability name changes in HeroClass not being commited
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@@ -28,9 +28,9 @@ import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.QuickSlot;
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import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.ArmorAbility;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.cleric.Cleric1;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.cleric.Cleric2;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.cleric.Cleric3;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.cleric.AscendedForm;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.cleric.PowerOfMany;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.cleric.Trinity;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.duelist.Challenge;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.duelist.ElementalStrike;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.duelist.Feint;
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@@ -288,7 +288,7 @@ public enum HeroClass {
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case DUELIST:
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return new ArmorAbility[]{new Challenge(), new ElementalStrike(), new Feint()};
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case CLERIC:
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return new ArmorAbility[]{new Cleric1(), new Cleric2(), new Cleric3()};
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return new ArmorAbility[]{new AscendedForm(), new Trinity(), new PowerOfMany()};
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}
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}
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