v1.3.1: fixed Hero.Doom.onDeath() not being triggered when hero dies

This commit is contained in:
Evan Debenham
2022-07-07 17:03:15 -04:00
parent 52cc341c69
commit d406df6d6b
@@ -1776,6 +1776,10 @@ public class Hero extends Char {
} }
}); });
if (cause instanceof Hero.Doom) {
((Hero.Doom)cause).onDeath();
}
Dungeon.deleteGame( GamesInProgress.curSlot, true ); Dungeon.deleteGame( GamesInProgress.curSlot, true );
} }