v3.0.0: updated version and changelog for ALPHA-5
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@@ -17,8 +17,8 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 807
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appVersionName = '3.0.0-ALPHA-4'
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appVersionCode = 808
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appVersionName = '3.0.0-ALPHA-5'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@@ -60,10 +60,19 @@ public class v3_X_Changes {
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes = new ChangeInfo("", false, null);
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changes = new ChangeInfo("ALPHA-5", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
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"Just a couple fixes this release I'm afraid, I didn't have time to finish designing and implementing new spells. Hopefully I'll be able to release another Alpha with finished Priest spells early this coming week.\n\n" +
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"Fixed the following bugs:\n" +
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"**Caused by ALPHA:**\n" +
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"**-** Bless spell not spending a turn\n" +
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"**-** Various minor visual and UI bugs with Bless\n" +
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"**-** Minor visual bug with cleanse curse and spell action indicator\n\n" +
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"A couple people have reported the blind from sun ray not working properly vs. ranged enemies, but I haven't been able to reproduce this. Please let me know if that happens to you!"));
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changes = new ChangeInfo("ALPHA-4", false, null);
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changes.hardlight(Window.TITLE_COLOR);
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changeInfos.add(changes);
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