v3.0.0: updated version and changelog for ALPHA-5

This commit is contained in:
Evan Debenham
2024-12-06 17:06:43 -05:00
parent 4b79e4f33d
commit f333170912
2 changed files with 12 additions and 3 deletions

View File

@@ -17,8 +17,8 @@ allprojects {
appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 807
appVersionName = '3.0.0-ALPHA-4'
appVersionCode = 808
appVersionName = '3.0.0-ALPHA-5'
appJavaCompatibility = JavaVersion.VERSION_1_8

View File

@@ -60,10 +60,19 @@ public class v3_X_Changes {
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes = new ChangeInfo("", false, null);
changes = new ChangeInfo("ALPHA-5", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
"Just a couple fixes this release I'm afraid, I didn't have time to finish designing and implementing new spells. Hopefully I'll be able to release another Alpha with finished Priest spells early this coming week.\n\n" +
"Fixed the following bugs:\n" +
"**Caused by ALPHA:**\n" +
"**-** Bless spell not spending a turn\n" +
"**-** Various minor visual and UI bugs with Bless\n" +
"**-** Minor visual bug with cleanse curse and spell action indicator\n\n" +
"A couple people have reported the blind from sun ray not working properly vs. ranged enemies, but I haven't been able to reproduce this. Please let me know if that happens to you!"));
changes = new ChangeInfo("ALPHA-4", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);