v2.1.0: fixed action indicator not updating with speedy stealth

This commit is contained in:
Evan Debenham
2023-04-20 13:33:44 -04:00
parent aba3e686a9
commit f43251936a

View File

@@ -70,6 +70,7 @@ public class Momentum extends Buff implements ActionIndicator.Action {
if (freerunCooldown == 0 && !freerunning() && target.invisible > 0 && Dungeon.hero.pointsInTalent(Talent.SPEEDY_STEALTH) >= 1){
momentumStacks = Math.min(momentumStacks + 2, 10);
movedLastTurn = true;
ActionIndicator.refresh();
}
if (freerunTurns > 0){