v2.5.0: fixed upgrade window applying armor augment twice in stat desc

This commit is contained in:
Evan Debenham
2024-08-27 14:07:48 -04:00
parent 8b846e6122
commit fe04cf873f

View File

@@ -214,8 +214,8 @@ public class WndUpgrade extends Window {
if (toUpgrade instanceof Armor){
Armor.Augment aug = ((Armor) toUpgrade).augment;
bottom = fillFields(Messages.get(this, "blocking"),
((Armor) toUpgrade).DRMin(levelFrom) + "-" + (((Armor) toUpgrade).DRMax(levelFrom) + aug.defenseFactor(levelFrom)),
((Armor) toUpgrade).DRMin(levelTo) + "-" + (((Armor) toUpgrade).DRMax(levelTo) + aug.defenseFactor(levelTo)),
((Armor) toUpgrade).DRMin(levelFrom) + "-" + (((Armor) toUpgrade).DRMax(levelFrom)),
((Armor) toUpgrade).DRMin(levelTo) + "-" + (((Armor) toUpgrade).DRMax(levelTo)),
bottom);
} else if (toUpgrade instanceof RoundShield){
bottom = fillFields(Messages.get(this, "blocking"),