Commit Graph

104 Commits

Author SHA1 Message Date
Evan Debenham 737563f256 v0.3.1: fixed a bug where polymorphing an enemy wouldn't totally remove them. 2015-08-24 13:00:23 -04:00
Evan Debenham e26823e32b v0.3.1: wand of frost no long freezes drops right as you kill an enemy 2015-08-24 11:37:36 -04:00
Evan Debenham 684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham d416d9f6ef v0.3.0d: fixed a bug where wand of blast wave would not always prompt moved targets to press tiles 2015-06-12 15:23:02 -04:00
Evan Debenham 8eb3186018 v0.3.0c: properly bundled free charge from wand of transfusion 2015-06-07 21:55:34 -04:00
Evan Debenham 3e884cb569 v0.3.0c: improved some staff particle effects 2015-06-07 21:55:32 -04:00
Evan Debenham 270022fd6b v0.3.0c: rebalanced wand of prismatic light 2015-06-07 21:55:31 -04:00
Evan Debenham 4d5d690335 v0.3.0c: rebalanced wand of venom 2015-06-07 21:55:31 -04:00
Evan Debenham 35da3512df v0.3.0c: corrected some behaviour on wand of corruption 2015-06-07 21:55:30 -04:00
Evan Debenham b91d5d7185 v0.3.0c: rebalanced wand of corruption, added a buff icon to corruption 2015-06-07 21:55:30 -04:00
Evan Debenham c601027f27 v0.3.0c: refactored plants to match the structure of new traps. 2015-06-07 21:55:29 -04:00
Evan Debenham 69665db104 v0.3.0c: fixed a bug with seed probabilities. 2015-06-07 21:55:28 -04:00
Evan Debenham dbeff25d2c v0.3.0c: refactored finding a character, no longer need to maintain chars[] array 2015-06-07 21:55:28 -04:00
Evan Debenham ade7ae440b v0.3.0c: reworked wand of frost on hit effect 2015-06-07 21:55:27 -04:00
Evan Debenham df60335c0d v0.3.0c: reworked wand of magic missile staff effect, now charges all wands. 2015-06-07 21:55:26 -04:00
Evan Debenham c5e9ffa9fe v0.3.0c: refactored staff visual effects to be contained in wands. 2015-06-07 21:55:25 -04:00
Evan Debenham 6efa4694b8 v0.3.0c: cleaned up TODOs 2015-06-07 21:55:25 -04:00
Evan Debenham 85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham 7e79a10501 v0.3.0c: wand of blast wave now takes advantage of pushing callbacks 2015-06-07 21:55:24 -04:00
Evan Debenham 39c736189d v0.3.0c: refactor staff levelling, mages staff now gives a wand +1 max charges (magic missile reduced to 3 charges to compensate) 2015-06-07 21:55:24 -04:00
Evan Debenham 266ac5752b v0.3.0c: the mage now partially IDs wands after using them 2015-06-07 21:55:22 -04:00
Evan Debenham 249c9acd96 v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff 2015-06-07 21:55:21 -04:00
Evan Debenham b24b58b278 v0.3.0c: fixed a bug where the player was not properly charmed by the wand of transfusion 2015-06-07 21:55:20 -04:00
Evan Debenham 40c0d61dfa v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet) 2015-06-07 21:55:18 -04:00
Evan Debenham ed48a40c09 v0.3.0b: corrected teleportation working in goo level, also mildly refactored cursed wand teleport effect 2015-06-07 21:55:16 -04:00
Evan Debenham 8cbdc6500a v0.3.0b: wand of frost now freezes heaps 2015-06-07 21:55:15 -04:00
Evan Debenham 454d49f49b v0.3.0b: fixed a crash issue with wand of regrowth, also added proper limited drop tracking to it. 2015-06-07 21:55:14 -04:00
Evan Debenham 246c5efa53 v0.3.0a: fixed wands sometimes not charging 2015-06-07 21:55:13 -04:00
Evan Debenham 418e600482 v0.3.0a: fixed crash bug with wand of blast wave 2015-06-07 21:55:13 -04:00
Evan Debenham ec2d1bf511 v0.3.0a: buffed mage and huntress earlygame 2015-06-07 21:55:12 -04:00
Evan Debenham 854fca08a3 v0.3.0: corrected wands needlessly bundling max charges 2015-06-07 21:55:11 -04:00
Evan Debenham 446dd4a340 v0.3.0: reduced starting charges on wand of regrowth to 1 2015-06-07 21:55:09 -04:00
Evan Debenham 99af72cfe3 v0.3.0: cursed wands no longer lose levels 2015-06-07 21:55:07 -04:00
Evan Debenham f16865aade v0.3.0: made certain mobs resistant/immune to the wand of blast wave's pushing 2015-06-07 21:55:05 -04:00
Evan Debenham 39f140a4f5 v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation) 2015-06-07 21:55:04 -04:00
Evan Debenham 60ff641bc5 v0.3.0: removed wand of flock (moved sheed to npcs package) 2015-06-07 21:55:04 -04:00
Evan Debenham 0b15d8caac v0.3.0: removed now unusued wands (mostly) 2015-06-07 21:55:04 -04:00
Evan Debenham fc6d1f128b v0.3.0: added better sprites & descriptions to new plants 2015-06-07 21:55:03 -04:00
Evan Debenham 65563322ea v0.3.0: added polish to wand of regrowth, also tweaked fireblast effects. 2015-06-07 21:55:02 -04:00
Evan Debenham bbb1844018 v0.3.0: polish for wand of fireblast 2015-06-07 21:55:02 -04:00
Evan Debenham 04a6ff8433 v0.3.0: added a particle effect for cursed wands 2015-06-07 21:55:01 -04:00
Evan Debenham f1f68163ad v0.3.0: improved game crash cursed wand effect 2015-06-07 21:55:00 -04:00
Evan Debenham 053d594722 v0.3.0: implemented all cursed wand effects 2015-06-07 21:55:00 -04:00
Evan Debenham 33616a1ce2 v0.3.0: implemented common and very rare cursed wand effects 2015-06-07 21:54:59 -04:00
Evan Debenham 20437994e2 v0.3.0: added in baseline functionality for cursed wands, need to fill it in still 2015-06-07 21:54:59 -04:00
Evan Debenham d515b9c2f9 v0.3.0: tweaked random levelling. Rings can be +3 again, armor/wep less likely to be +3, wands slightly more likely to be +2 2015-06-07 21:54:58 -04:00
Evan Debenham 624277ef97 v0.3.0: reworked Lloyd's beacon, now an artifact 2015-06-07 21:54:57 -04:00
Evan Debenham 38c84d6018 v0.3.0: removed self-kill check from wand of magic missile 2015-06-07 21:54:56 -04:00
Evan Debenham 6c9552f215 v0.3.0: tuned down the power of magic missile slightly 2015-06-07 21:54:56 -04:00