Evan Debenham
08a719ffe2
v0.8.0: fixes/tweaks:
...
- damage numbers now appear where a sprite is arriving if it is moving
- blob emitters can now have a defined bound within a cell
- tweaked hero level exit/entrance behaviour
- refactored game actions that are defined in GameAction.java
2020-01-18 11:52:35 -05:00
Evan Debenham
93320fb676
v0.8.0: refactored GameAction classes to more closely resemble enums
2019-12-18 21:40:52 -05:00
Evan Debenham
53b3d1e9fe
v0.8.0: refactored most game actions into the core module
2019-12-14 12:52:16 -05:00
Evan Debenham
f269d68a27
v0.8.0: refactored KeyAction into int constants so it can be expanded
2019-12-14 12:51:39 -05:00
Evan Debenham
b88036da0b
v0.8.0: added window size/fullscreen support to desktop, refactored landscape code
2019-11-19 19:49:53 -05:00
Evan Debenham
df3a0a010b
v0.8.0: added basic key action and key mapping support
2019-11-19 19:41:38 -05:00
Evan Debenham
7885da4b99
v0.7.4b: cleaned up a few leftovers from new init logic
2019-08-07 21:36:06 -04:00
Evan Debenham
3e815a3165
v0.7.4b: restructured initialization logic into new android module
...
A lot of cleanup is needed for this, but everything works
2019-08-01 16:04:14 -04:00
Evan Debenham
11efd1d0c3
v0.7.4b: cleaned up some miscellaneous android dependencies
2019-08-01 15:47:56 -04:00
Evan Debenham
05d7f354dd
v0.7.4b: refactored input event handling structure
2019-08-01 15:47:10 -04:00
Evan Debenham
0cbfea7c67
updated copyright notices for 2019
2019-01-12 17:06:38 -05:00
Evan Debenham
d9210a3a73
v0.6.4a: updated copyright
2018-04-10 23:39:37 -04:00
Evan Debenham
aa88bf7d23
v0.6.2e: fixed bad changes made to app lifecycle managment
2017-11-19 14:42:38 -05:00
Evan Debenham
00a44a8352
v0.6.2d: adjusted how the game handles pauses/focus lost
2017-11-17 14:31:51 -05:00
Evan Debenham
553badc118
v0.6.2b: improved aspects of app lifecycle management
2017-11-17 14:31:16 -05:00
Evan Debenham
ba8598132a
updated copyright
2017-02-22 15:10:24 -05:00
Evan Debenham
36e44340a8
Converted ShatteredPD to Build from Gradle
...
Major Changes:
- Shattered now builds effortlessly either from gradle CLI or android studio
- Much better dependency management through gradle (although it's not really used atm)
- Separate PD-classes repo is now SPD-classes module within main repo
2016-08-13 04:35:26 -04:00