Commit Graph

24 Commits

Author SHA1 Message Date
Evan Debenham 0ba2ca4302 v0.2.3: artifacts can now be cursed (couple rough edges to smooth out) 2014-11-19 01:36:36 -05:00
Evan Debenham 9d19a785ba Merge remote-tracking branch 'origin/master'
Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/blobs/ConfusionGas.java
2014-10-30 20:00:53 -04:00
Evan Debenham 403fe0e026 v0.2.2: corrected sleep immunity interaction with magical sleep/drowsy 2014-10-30 13:50:39 -04:00
Evan Debenham e02222495c v0.2.2: refactored immunity to gasses 2014-10-29 22:19:52 -04:00
Evan Debenham a0be7b2188 v0.2.2: added new gasses to GasesImmunity buff 2014-10-27 10:28:10 -04:00
Evan Debenham 1592ceb6d8 Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
Changes in v0.2.1c

Conflicts:
	src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java

Additionally:
   Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:52:56 -04:00
Evan Debenham f352efded2 Merging Source v1.7.2: corrected sleeping typo 2014-10-21 00:41:44 -04:00
Evan Debenham 4a49763309 Merging Source v1.7.2: actor changes 2014-10-20 23:51:15 -04:00
Evan Debenham 0ae4285220 V0.2.1c: further sewer quest rebalancing, changed text 2014-10-20 16:59:02 -04:00
Evan Debenham 5807c17059 V0.2.0c : Corrected numerous bugs with Scroll of Lullaby 2014-09-22 20:01:58 -04:00
Evan Debenham 3885a0f039 V0.2.0: Chalice of Blood now caps at level 10, up from 8. Updated Regen buff logic to account for a level 10 chalice 2014-09-15 09:43:57 -04:00
Evan Debenham ec16f3995c V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact) 2014-09-10 15:29:42 -04:00
Evan Debenham 9224f1539a V0.2.0: fixed two bugs with buff logic. 2014-08-29 19:32:30 -04:00
Evan Debenham 41d0ca00da V0.2.0: Partially implemented Chalice of Blood, needs testing/refining 2014-08-29 15:19:35 -04:00
Evan Debenham fdfae8e215 V0.2.0: added safety checks for invisibility (fixes bug with new item). 2014-08-26 09:58:14 -04:00
Evan Debenham 92e664472b V0.2.0: Refined Cloak of Shadows implementation, almost done. 2014-08-26 01:19:17 -04:00
Evan Debenham 62d5ccebbd V0.2.0: Partially implemented Cloak of Shadows 2014-08-25 17:09:40 -04:00
Evan Debenham 8244010821 V0.1.1: cleaned up drowsy messages 2014-08-15 00:41:16 -04:00
Evan Debenham 5c1526e430 V0.1.1: more work on lullaby. 2014-08-13 00:26:16 -04:00
Evan Debenham 4f56f63053 V0.1.1: overhauled scroll of lullaby pt. 1 (currently untested) 2014-08-11 17:17:05 -04:00
Evan Debenham a7e1455cff V0.1.1: cleaned up imports in frost debuff 2014-08-11 13:32:44 -04:00
Evan Debenham c5e8ffea91 V0.1.0 Final Commit
Full changelist:
Seeds:
-Blindweed buffed, now cripples as well as blinds
-Sungrass nerfed, heal scales up over time, total heal reduced by combat
-Earthroot nerfed, absorb is now 50%, total shield unchanged
-Icecap buffed, freeze effect now much stronger in water.

Potions:
-Purity buffed, immunity increased to 10 turns, clear effect radius increased
-Frost buffed, freeze effect now much stronger in water.

Scrolls:
-Psionic blast reworked, now rarer, more risky, & much stronger.
-Challenge renamed to Rage, buffed, now amoks nearby enemies
Scroll of Lullaby will be buffed next patch

Etc.:
-Internal android packaging changed, IDs as new program.
-Descriptions updated
-Rough mod indicator added to rankings
2014-08-04 22:34:26 -04:00
Evan Debenham 36b4b82454 V0.1.0 updated potions
potion of frost buffed, now stronger in water & hurts fire elementals
potion of purity buffed, gas immunity significantly longer
2014-08-03 17:42:12 -04:00
Evan Debenham aed303672a V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
2014-08-03 14:46:22 -04:00