Commit Graph

136 Commits

Author SHA1 Message Date
Evan Debenham 13afc9df8d Merging Source v1.7.2: item changes 2014-10-21 00:38:15 -04:00
Evan Debenham 054b8135db V0.2.1 : final commit! 2014-10-13 18:24:30 -04:00
Evan Debenham 0b8b28d37a V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves) 2014-10-13 15:07:54 -04:00
Evan Debenham 38c80c1038 V0.2.1 : made it SUPER CLEAR the dew vial no longer revives 2014-10-12 16:40:07 -04:00
Evan Debenham 56708b36aa V0.2.1 : Fixed a bug involving Ring of Tenacity (now rounds damage up, mainly so that hunger still hurts) 2014-10-12 00:24:37 -04:00
Evan Debenham 12e2f13808 V0.2.1 : reduced self-damage on Scroll of Psionic Blast 2014-10-11 17:02:10 -04:00
Evan Debenham 8d6207dec0 V0.2.1 : actually reduced damage from Chalice of Blood (v0.2.0a fix only reduced calc for warning, D'OH!) 2014-10-11 16:59:16 -04:00
Evan Debenham 41707f3db7 V0.2.1 : Fixed a crash bug with Scroll of Rage 2014-10-09 00:15:34 -04:00
Evan Debenham a50b58e687 V0.2.1 : Wand of Teleportation can no longer teleport NPCs. 2014-10-06 19:48:19 -04:00
Evan Debenham ba8d158ba7 V0.2.1: Updated generator exception handling to always be internal. 2014-10-03 14:55:47 -04:00
Evan Debenham 1c40c23a72 V0.2.1: Added support for specifying target strength in weapon/armor generation. 2014-10-03 14:00:07 -04:00
Evan Debenham 4f4a873210 V0.2.0c : Updated Dew Vial description 2014-09-22 20:28:00 -04:00
Evan Debenham 2198e5e3b7 V0.2.0c : Reduced Horn of Plenty scaling slightly 2014-09-21 23:57:50 -04:00
Evan Debenham 8febc963e5 V0.2.0c : Added nullchecks to heaps and level heap placement on load. 2014-09-21 22:34:06 -04:00
Evan Debenham a1f6065b46 V0.2.0c : Increased seed pouch capacity 2014-09-21 16:45:45 -04:00
Evan Debenham 8aa2b5c8a2 V0.2.0c : Fixed Ring of Might behaviour 2014-09-21 16:35:01 -04:00
Evan Debenham 20686b5ba0 V0.2.0c : correct typo in generator 2014-09-21 16:10:10 -04:00
Evan Debenham f8d76da5a8 V0.2.0c : made Blandfruit stackable 2014-09-18 21:27:45 -04:00
Evan Debenham 23697978de V0.2.0b: Updated the description of Chalice of Blood 2014-09-17 19:01:33 -04:00
Evan Debenham f29b00bf99 V0.2.0b: Corrected artifact sale value 2014-09-17 18:53:04 -04:00
Evan Debenham c5a15a0441 V0.2.0b: Clarified Blandfruit description, buffed Blandfruit horn value 2014-09-17 16:47:22 -04:00
Evan Debenham 9dbfa2f76e V0.2.0a: Reverted Talisman EXP change, fixed a Talisman bug. 2014-09-16 20:42:51 -04:00
Evan Debenham 0e5b4604b6 V0.2.0a: Made Artifacts sellable, buffed ring sale price (as they are stronger now) 2014-09-16 20:32:10 -04:00
Evan Debenham 3c88994561 V0.2.0a: Made Artifacts and Rings a little bit rarer 2014-09-16 20:27:39 -04:00
Evan Debenham f012cddc4a V0.2.0a: Made Talisman of Foresight a bit easier to level 2014-09-16 20:23:49 -04:00
Evan Debenham 11b289f4d1 V0.2.0a: Some rebalancing on Chalice of Blood 2014-09-16 20:22:57 -04:00
Evan Debenham a02a5f2c0d V0.2.0a: Fixed crashing on deleted items when loading saves. 2014-09-16 20:04:37 -04:00
Evan Debenham b8080a9dbe V0.2.0a: Fixed a Bug with Sandals of Nature 2014-09-16 19:15:59 -04:00
Evan Debenham 28bc72153b V0.2.0: Fixed a bug with Cape of Thorns 2014-09-16 19:13:28 -04:00
Evan Debenham f0c00d8961 V0.2.0: cleaned up Chalice of Blood visuals 2014-09-15 20:22:54 -04:00
Evan Debenham 9444554f79 V0.2.0: Added shading to talisman of foresight, tweaked Greaves of nature sprite, updated logo (still temp) 2014-09-15 20:17:24 -04:00
Evan Debenham 94825656f5 V0.2.0: tested artifacts, tweaked descriptions. 2014-09-15 19:51:21 -04:00
Evan Debenham 3b1ef686ba V0.2.0: Added polish to artifacts 2014-09-15 16:53:20 -04:00
Evan Debenham 7ef7f1715a V0.2.0: Made randomly generated rings cap at +2 (rings are much stronger on average now, this helps balance & encourage investing in rings) 2014-09-15 16:38:31 -04:00
Evan Debenham c9d29b719b V0.2.0: reduced charging amount on talisman of foresight when finding things. 2014-09-15 13:33:15 -04:00
Evan Debenham 3885a0f039 V0.2.0: Chalice of Blood now caps at level 10, up from 8. Updated Regen buff logic to account for a level 10 chalice 2014-09-15 09:43:57 -04:00
Evan Debenham a15fc5a0a5 V0.2.0: Created Sprite & buff icons for the Talisman of Foresight, sprite still needs shading. 2014-09-15 02:31:40 -04:00
Evan Debenham eb42461b03 V0.2.0: implemented Sandals of nature sprite, Sandals final form now named greaves (was leggings) 2014-09-15 01:34:01 -04:00
Evan Debenham d5acee95a6 V0.2.0: corrected initial charge value on Talisman of Foresight 2014-09-14 20:53:16 -04:00
Evan Debenham 3c4ba9d019 V0.2.0: updated TODOs 2014-09-14 19:45:28 -04:00
Evan Debenham efef1e65c9 V0.2.0: Added Artifacts to generator drop logic. 2014-09-14 19:40:04 -04:00
Evan Debenham 96d5f1000f V0.2.0: Fully implemented Ring of Wealth 2014-09-14 19:31:31 -04:00
Evan Debenham 6e9cc9dd69 V0.2.0: Fully implemented Talisman of Foresight 2014-09-14 18:38:23 -04:00
Evan Debenham f4e5060041 V0.2.0: Corrected some misc. item buff detach logic 2014-09-14 04:36:05 -04:00
Evan Debenham 827bbac105 V0.2.0: Corrected missile logic with Ring of Sharpshooting 2014-09-14 02:11:06 -04:00
Evan Debenham b60478233d V0.2.0: Implemented further Sandal logic, small tweak to horn logic. 2014-09-13 20:42:37 -04:00
Evan Debenham 7abb24f723 V0.2.0: Changed artifacts to use upgrade() instead of level++ 2014-09-13 17:34:50 -04:00
Evan Debenham 2e85c6cf33 V0.2.0: Buffed Ring of Elements, resistance and duration factors increased 2014-09-12 14:43:03 -04:00
Evan Debenham 69b7e5a9fc V0.2.0: implemented ring of Furor, light Sharpshooting refactor 2014-09-12 14:16:39 -04:00
Evan Debenham 04b1ace7a7 V0.2.0: refactored/corrected Ring of Sharpshooting logic 2014-09-12 11:07:27 -04:00