Commit Graph

150 Commits

Author SHA1 Message Date
Evan Debenham 2a71adb3b0 v0.3.5: fixed ankh resurrection not causing armor to activate 2016-05-08 18:58:54 -04:00
Evan Debenham 6e1bab6e89 v0.3.5: fixed spears being able to attack through walls 2016-05-08 18:58:49 -04:00
Evan Debenham 6dbd6d1fc1 v0.3.5: fixed some bugs 2016-05-08 18:58:12 -04:00
Evan Debenham 0cb6e96dee v0.3.5: first half of gladiator rework (new combo baseline, no finishers yet) 2016-05-08 18:56:46 -04:00
Evan Debenham 83711cc836 v0.3.5: added some basic tutorial stuff for the mage and warrior's items 2016-05-08 18:56:40 -04:00
Evan Debenham 03a4ffb652 v0.3.5: lots of berserker polish 2016-05-08 18:55:40 -04:00
Evan Debenham 1f40d6289c v0.3.5: adjusted logic for picking up items at full inventory 2016-05-08 18:55:37 -04:00
Evan Debenham e883272242 v0.3.5: polish on the warrior's seal 2016-05-08 18:55:36 -04:00
Evan Debenham 6593165b96 v0.3.5: renamed broken sigil to broken seal 2016-05-08 18:55:35 -04:00
Evan Debenham 97365b1ecf v0.3.5: rough berserker implementation 2016-05-08 18:55:28 -04:00
Evan Debenham a77194317e v0.3.5: lots of broken sigil implementation 2016-05-08 18:55:19 -04:00
Evan Debenham 2d7a13b14c v0.3.5: beginnings of warrior rework (needs lots of polish) 2016-05-08 18:55:16 -04:00
Evan Debenham 2cca108f47 v0.3.5: some refactoring to equippable items 2016-05-08 18:55:13 -04:00
Evan Debenham 346b4b78e6 v0.3.5: added support for longer reach weapons 2016-05-08 18:52:30 -04:00
Evan Debenham d3e1a1e74d source release: code cleanup 2016-02-22 17:15:35 -05:00
Evan Debenham b70e70d74b v0.3.4: added externalized rankings descriptions 2016-02-22 16:22:44 -05:00
Evan Debenham ac967fad27 v0.3.4: reworked rankings to store their cause instead of a result string 2016-02-22 16:20:34 -05:00
Evan Debenham 6c95e48f14 v0.3.4: cleaned up ring of force 2016-02-22 16:02:30 -05:00
Evan Debenham c19e6c2442 v0.3.4: externalized default hero name 2016-02-22 16:02:26 -05:00
Evan Debenham 95ab06888c v0.3.4: externalized misc item strings 2016-02-22 16:00:41 -05:00
Evan Debenham 11e0dd8965 v0.3.4: reverted unintentional heroclass change 2016-02-22 15:56:09 -05:00
Evan Debenham f5254365a3 v0.3.4: externalized bag strings 2016-02-22 15:56:08 -05:00
Evan Debenham 44cead2244 v0.3.4: fixed TXT_YOU_NOW_HAVE 2016-02-22 15:24:11 -05:00
Evan Debenham 39702bbb41 v0.3.4: cleaned up externalization of hero related stuff, refactored buff messages on hero attach 2016-02-22 15:24:10 -05:00
Evan Debenham 18bcdd42cb v0.3.4: i18n begins! Only changes to actors\hero right now 2016-02-22 15:24:06 -05:00
Evan Debenham 84ab14a327 v0.3.3a: 'visible enemies' rule no longer applies to container heaps 2015-12-27 13:59:04 -05:00
Evan Debenham a210fe945c v0.3.3: removed exception eating in herosubclass 2015-12-21 21:32:03 -05:00
Evan Debenham 0c68376863 v0.3.3: tweaked how items auto-pickup 2015-12-21 21:32:03 -05:00
Evan Debenham 1cd0538e83 v0.3.3: no subclass is now named 'none' instead of null 2015-12-21 21:32:02 -05:00
Evan Debenham 3fdd6452db Merging 1.9.1 source: actor changes (minus questgivers, they will be done separately) 2015-12-21 18:03:12 -05:00
Evan Debenham 303a6ddc5b v0.3.2: tweaked fleeing to cancel at a certain distance, tweaked thieves to destroy their stolen item after escaping, tweaked bags to be kept (empty) on ressurect 2015-11-08 04:03:54 -05:00
Evan Debenham 6bbab6258a v0.3.2: adjusted balance on the cloak of shadows and freerunner 2015-11-08 04:03:40 -05:00
Evan Debenham 71f65ec31a v0.3.2: reworked the warlock subclass 2015-11-08 04:03:39 -05:00
Evan Debenham d17108e37f v0.3.2: balance tweaks to huntress and warden 2015-11-08 04:03:38 -05:00
Evan Debenham 71e78f23c4 v0.3.2: tome of mastery is no longer given at level 1 once unlocked 2015-11-08 04:03:35 -05:00
Evan Debenham 9c861427e3 v0.3.1b: refactored paralysis, now works properly when there are multiple paralysis sources 2015-09-04 01:59:12 -04:00
Evan Debenham 7f5e4a8d22 v0.3.1b: fixed a bug where additional actions could occur after the hero falls down a chasm. 2015-09-04 01:59:12 -04:00
Evan Debenham 0416e7f167 v0.3.1a: cleaned up quickslot autotargeting:
- quickslots will now only autotarget enemies they can actually auto-aim for.
- cleaned up code for determining which items should use targeting
2015-08-24 13:07:27 -04:00
Evan Debenham d7e849b3ab v0.3.1: quickslot autotarget now targets the closet enemy in multi-enemy situations 2015-08-24 13:04:53 -04:00
Evan Debenham 3ac41624f9 v0.3.1: fixed revivals stopping some items in the inventory from working properly. 2015-08-24 13:04:31 -04:00
Evan Debenham 18e488c63e v0.3.1: refactored resting based on new functionality. Hitting full HP now interrupts resting. 2015-08-24 13:04:14 -04:00
Evan Debenham bb4e915132 v0.3.1: resting now works while at full health. 2015-08-24 13:04:10 -04:00
Evan Debenham 3cd86934bd v0.3.1: quickslots now autotarget if there is only one visible enemy. 2015-08-24 13:00:33 -04:00
Evan Debenham 272d4834b3 v0.3.1: allowed resting while hungry 2015-08-24 13:00:31 -04:00
Evan Debenham 7097f6f54e v0.3.1: fixed a bug where the hero would keep running after death. 2015-08-24 11:34:30 -04:00
Evan Debenham 684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham 3cf7979a4c v0.3.0c: removed tester code that I didn't mean to commit 2015-06-07 21:55:27 -04:00
Evan Debenham 85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham 4e3c8afdcb v0.3.0c: updated class descriptions 2015-06-07 21:55:22 -04:00