Evan Debenham
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2a71adb3b0
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v0.3.5: fixed ankh resurrection not causing armor to activate
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2016-05-08 18:58:54 -04:00 |
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Evan Debenham
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6e1bab6e89
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v0.3.5: fixed spears being able to attack through walls
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2016-05-08 18:58:49 -04:00 |
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Evan Debenham
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6dbd6d1fc1
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v0.3.5: fixed some bugs
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2016-05-08 18:58:12 -04:00 |
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Evan Debenham
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0cb6e96dee
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v0.3.5: first half of gladiator rework (new combo baseline, no finishers yet)
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2016-05-08 18:56:46 -04:00 |
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Evan Debenham
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83711cc836
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v0.3.5: added some basic tutorial stuff for the mage and warrior's items
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2016-05-08 18:56:40 -04:00 |
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Evan Debenham
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03a4ffb652
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v0.3.5: lots of berserker polish
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2016-05-08 18:55:40 -04:00 |
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Evan Debenham
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1f40d6289c
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v0.3.5: adjusted logic for picking up items at full inventory
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2016-05-08 18:55:37 -04:00 |
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Evan Debenham
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e883272242
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v0.3.5: polish on the warrior's seal
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2016-05-08 18:55:36 -04:00 |
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Evan Debenham
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6593165b96
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v0.3.5: renamed broken sigil to broken seal
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2016-05-08 18:55:35 -04:00 |
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Evan Debenham
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97365b1ecf
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v0.3.5: rough berserker implementation
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2016-05-08 18:55:28 -04:00 |
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Evan Debenham
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a77194317e
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v0.3.5: lots of broken sigil implementation
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2016-05-08 18:55:19 -04:00 |
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Evan Debenham
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2d7a13b14c
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v0.3.5: beginnings of warrior rework (needs lots of polish)
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2016-05-08 18:55:16 -04:00 |
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Evan Debenham
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2cca108f47
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v0.3.5: some refactoring to equippable items
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2016-05-08 18:55:13 -04:00 |
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Evan Debenham
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346b4b78e6
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v0.3.5: added support for longer reach weapons
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2016-05-08 18:52:30 -04:00 |
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Evan Debenham
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d3e1a1e74d
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source release: code cleanup
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2016-02-22 17:15:35 -05:00 |
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Evan Debenham
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b70e70d74b
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v0.3.4: added externalized rankings descriptions
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2016-02-22 16:22:44 -05:00 |
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Evan Debenham
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ac967fad27
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v0.3.4: reworked rankings to store their cause instead of a result string
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2016-02-22 16:20:34 -05:00 |
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Evan Debenham
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6c95e48f14
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v0.3.4: cleaned up ring of force
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2016-02-22 16:02:30 -05:00 |
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Evan Debenham
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c19e6c2442
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v0.3.4: externalized default hero name
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2016-02-22 16:02:26 -05:00 |
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Evan Debenham
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95ab06888c
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v0.3.4: externalized misc item strings
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2016-02-22 16:00:41 -05:00 |
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Evan Debenham
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11e0dd8965
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v0.3.4: reverted unintentional heroclass change
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2016-02-22 15:56:09 -05:00 |
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Evan Debenham
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f5254365a3
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v0.3.4: externalized bag strings
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2016-02-22 15:56:08 -05:00 |
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Evan Debenham
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44cead2244
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v0.3.4: fixed TXT_YOU_NOW_HAVE
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2016-02-22 15:24:11 -05:00 |
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Evan Debenham
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39702bbb41
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v0.3.4: cleaned up externalization of hero related stuff, refactored buff messages on hero attach
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2016-02-22 15:24:10 -05:00 |
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Evan Debenham
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18bcdd42cb
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v0.3.4: i18n begins! Only changes to actors\hero right now
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2016-02-22 15:24:06 -05:00 |
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Evan Debenham
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84ab14a327
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v0.3.3a: 'visible enemies' rule no longer applies to container heaps
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2015-12-27 13:59:04 -05:00 |
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Evan Debenham
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a210fe945c
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v0.3.3: removed exception eating in herosubclass
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2015-12-21 21:32:03 -05:00 |
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Evan Debenham
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0c68376863
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v0.3.3: tweaked how items auto-pickup
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2015-12-21 21:32:03 -05:00 |
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Evan Debenham
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1cd0538e83
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v0.3.3: no subclass is now named 'none' instead of null
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2015-12-21 21:32:02 -05:00 |
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Evan Debenham
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3fdd6452db
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Merging 1.9.1 source: actor changes (minus questgivers, they will be done separately)
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2015-12-21 18:03:12 -05:00 |
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Evan Debenham
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303a6ddc5b
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v0.3.2: tweaked fleeing to cancel at a certain distance, tweaked thieves to destroy their stolen item after escaping, tweaked bags to be kept (empty) on ressurect
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2015-11-08 04:03:54 -05:00 |
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Evan Debenham
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6bbab6258a
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v0.3.2: adjusted balance on the cloak of shadows and freerunner
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2015-11-08 04:03:40 -05:00 |
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Evan Debenham
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71f65ec31a
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v0.3.2: reworked the warlock subclass
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2015-11-08 04:03:39 -05:00 |
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Evan Debenham
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d17108e37f
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v0.3.2: balance tweaks to huntress and warden
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2015-11-08 04:03:38 -05:00 |
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Evan Debenham
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71e78f23c4
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v0.3.2: tome of mastery is no longer given at level 1 once unlocked
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2015-11-08 04:03:35 -05:00 |
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Evan Debenham
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9c861427e3
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v0.3.1b: refactored paralysis, now works properly when there are multiple paralysis sources
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2015-09-04 01:59:12 -04:00 |
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Evan Debenham
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7f5e4a8d22
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v0.3.1b: fixed a bug where additional actions could occur after the hero falls down a chasm.
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2015-09-04 01:59:12 -04:00 |
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Evan Debenham
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0416e7f167
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v0.3.1a: cleaned up quickslot autotargeting:
- quickslots will now only autotarget enemies they can actually auto-aim for.
- cleaned up code for determining which items should use targeting
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2015-08-24 13:07:27 -04:00 |
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Evan Debenham
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d7e849b3ab
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v0.3.1: quickslot autotarget now targets the closet enemy in multi-enemy situations
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2015-08-24 13:04:53 -04:00 |
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Evan Debenham
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3ac41624f9
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v0.3.1: fixed revivals stopping some items in the inventory from working properly.
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2015-08-24 13:04:31 -04:00 |
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Evan Debenham
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18e488c63e
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v0.3.1: refactored resting based on new functionality. Hitting full HP now interrupts resting.
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2015-08-24 13:04:14 -04:00 |
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Evan Debenham
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bb4e915132
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v0.3.1: resting now works while at full health.
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2015-08-24 13:04:10 -04:00 |
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Evan Debenham
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3cd86934bd
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v0.3.1: quickslots now autotarget if there is only one visible enemy.
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2015-08-24 13:00:33 -04:00 |
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Evan Debenham
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272d4834b3
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v0.3.1: allowed resting while hungry
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2015-08-24 13:00:31 -04:00 |
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Evan Debenham
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7097f6f54e
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v0.3.1: fixed a bug where the hero would keep running after death.
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2015-08-24 11:34:30 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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3cf7979a4c
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v0.3.0c: removed tester code that I didn't mean to commit
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2015-06-07 21:55:27 -04:00 |
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Evan Debenham
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85a907d14e
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v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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4e3c8afdcb
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v0.3.0c: updated class descriptions
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2015-06-07 21:55:22 -04:00 |
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