Commit Graph

338 Commits

Author SHA1 Message Date
Evan Debenham 45546c0d0d v0.3.2: added some flavour text to the prison 2015-11-08 04:05:29 -05:00
Evan Debenham da0e6c686c v0.3.2: reworked floor 10 and the tengu fight (lots of changes) 2015-11-08 04:05:23 -05:00
Evan Debenham e05077c1ca v0.3.2: waters of transmutation now properly carry over weigtstone imbue. 2015-11-08 04:03:56 -05:00
Evan Debenham 479bf8054a v0.3.2: rebalanced mimics somewhat, significantly less harsh in the very earlygame. 2015-11-08 04:03:55 -05:00
Evan Debenham 303a6ddc5b v0.3.2: tweaked fleeing to cancel at a certain distance, tweaked thieves to destroy their stolen item after escaping, tweaked bags to be kept (empty) on ressurect 2015-11-08 04:03:54 -05:00
Evan Debenham d829e63f19 v0.3.2: added prison guards 2015-11-08 04:03:54 -05:00
Evan Debenham 951bd49d92 v0.3.2: fixed a bug with wandmaker levelgen 2015-11-08 04:03:53 -05:00
Evan Debenham 14f4d4aad6 v0.3.2: lotsa quest polish 2015-11-08 04:03:53 -05:00
Evan Debenham 705a0f3966 v0.3.2: more implementation on rotberry quest (almost done) 2015-11-08 04:03:52 -05:00
Evan Debenham e54d686be4 v0.3.2: tweaked the wandmaker's dialog 2015-11-08 04:03:51 -05:00
Evan Debenham fc921f748c v0.3.2: balance / polish pass on elemental embers quest 2015-11-08 04:03:51 -05:00
Evan Debenham f8749368a4 v0.3.2: fully implemented elemental embers quest 2015-11-08 04:03:49 -05:00
Evan Debenham 43327a5f4e v0.3.2: fixed some wandmaker quest bugs 2015-11-08 04:03:49 -05:00
Evan Debenham c3ea21d5f4 v0.3.2: lots of wandmaker quest implementation 2015-11-08 04:03:49 -05:00
Evan Debenham cf2c54d115 v0.3.2: some implementation on the ritual site quest 2015-11-08 04:03:48 -05:00
Evan Debenham 23cb08406a v0.3.2: added in a painter for the rot garden with some basic sprites 2015-11-08 04:03:47 -05:00
Evan Debenham b402e9a9cd v0.3.2: corrected some AI bugs 2015-11-08 04:03:41 -05:00
Evan Debenham 6bbab6258a v0.3.2: adjusted balance on the cloak of shadows and freerunner 2015-11-08 04:03:40 -05:00
Evan Debenham c4b3a9503e v0.3.2: rebalanced the Goo fight 2015-11-08 04:03:39 -05:00
Evan Debenham 71f65ec31a v0.3.2: reworked the warlock subclass 2015-11-08 04:03:39 -05:00
Evan Debenham d17108e37f v0.3.2: balance tweaks to huntress and warden 2015-11-08 04:03:38 -05:00
Evan Debenham 855db312da v0.3.2: buffed fury health % trigger 2015-11-08 04:03:37 -05:00
Evan Debenham 3547cbe580 v0.3.2: rebalanced hunger, now scales with max hp 2015-11-08 04:03:36 -05:00
Evan Debenham 2e1e6547a3 v0.3.2: rebalanced earlygame enemy stats and distributions 2015-11-08 04:03:36 -05:00
Evan Debenham 71e78f23c4 v0.3.2: tome of mastery is no longer given at level 1 once unlocked 2015-11-08 04:03:35 -05:00
Evan Debenham 5cff3a6191 v0.3.1d: added a health bar for bosses 2015-09-15 21:33:01 -04:00
Evan Debenham ac6f1b54cc v0.3.1d: fixed some bugs with artifact generation 2015-09-15 21:32:57 -04:00
Evan Debenham 0364319154 v0.3.1d: completing the sad ghost quest now beckons the ghost to the player 2015-09-15 21:32:57 -04:00
Evan Debenham d1f3786781 v0.3.1d: fixed a typo in venom gas 2015-09-15 21:32:54 -04:00
Evan Debenham 9c861427e3 v0.3.1b: refactored paralysis, now works properly when there are multiple paralysis sources 2015-09-04 01:59:12 -04:00
Evan Debenham 7f5e4a8d22 v0.3.1b: fixed a bug where additional actions could occur after the hero falls down a chasm. 2015-09-04 01:59:12 -04:00
Evan Debenham 0416e7f167 v0.3.1a: cleaned up quickslot autotargeting:
- quickslots will now only autotarget enemies they can actually auto-aim for.
- cleaned up code for determining which items should use targeting
2015-08-24 13:07:27 -04:00
Evan Debenham 7b3c7aa46d v0.3.1a: fixed spear traps dealing negative damage, also added a safety check for dealing negative damage. 2015-08-24 13:07:25 -04:00
Evan Debenham 3305537ec1 v0.3.1a: fixed visual bugs caused by vertigo 2015-08-24 13:07:23 -04:00
Evan Debenham 2893e67375 v0.3.1: made the dwarf king's skeletons more responsive to who is attacking their master 2015-08-24 13:05:06 -04:00
Evan Debenham 614de4a583 v0.3.1: added Guardian Trap 2015-08-24 13:04:56 -04:00
Evan Debenham d7e849b3ab v0.3.1: quickslot autotarget now targets the closet enemy in multi-enemy situations 2015-08-24 13:04:53 -04:00
Evan Debenham 5fd3d94ca2 v0.3.1: adjusted dwarf monks, no overall balance change, but disarming is now much more consistent, average hits to disarm is unchanged at 6. 2015-08-24 13:04:48 -04:00
Evan Debenham 9fce7586c9 v0.3.1: shopkeepers will now flee when their position is forcably changed (sorry ethereal chains users) 2015-08-24 13:04:32 -04:00
Evan Debenham 3ac41624f9 v0.3.1: fixed revivals stopping some items in the inventory from working properly. 2015-08-24 13:04:31 -04:00
Evan Debenham 4220c22cbf v0.3.1: fixed a bug where the dried rose would fail to be droppable after loading a game. 2015-08-24 13:04:30 -04:00
Evan Debenham d73e663ef6 v0.3.1: invisibility now lasts for 20 rounds instead of 15. 2015-08-24 13:04:29 -04:00
Evan Debenham 18e488c63e v0.3.1: refactored resting based on new functionality. Hitting full HP now interrupts resting. 2015-08-24 13:04:14 -04:00
Evan Debenham 72ed50545d v0.3.1: added various quickslot updates in needed places. 2015-08-24 13:04:12 -04:00
Evan Debenham bb4e915132 v0.3.1: resting now works while at full health. 2015-08-24 13:04:10 -04:00
Evan Debenham 4f226a409d v0.3.1: fixed an error with the description of the combo buff 2015-08-24 13:04:09 -04:00
Evan Debenham 3cd86934bd v0.3.1: quickslots now autotarget if there is only one visible enemy. 2015-08-24 13:00:33 -04:00
Evan Debenham 272d4834b3 v0.3.1: allowed resting while hungry 2015-08-24 13:00:31 -04:00
Evan Debenham 7097f6f54e v0.3.1: fixed a bug where the hero would keep running after death. 2015-08-24 11:34:30 -04:00
Evan Debenham 2aee4fe3c6 v0.3.0e: refactored the new findChars() function and re-added a collection of chars to Actor. Better readability and (trivially) better performance. 2015-06-21 20:59:17 -04:00