Commit Graph

142 Commits

Author SHA1 Message Date
Evan Debenham
cd7ed99ac0 v3.3.5: added two more rooms for tester vault enemies to appear in
v3.3.5: fixed an exploit where quitting would cancel fury partway
2026-02-04 20:51:10 -05:00
Evan Debenham
f325c9c557 v3.3.5: very early vault mob impl, only some code in place. 2026-02-04 20:51:10 -05:00
Evan Debenham
2820db5033 v3.3.2: adjusted naming of Shattered's temp files to prevent conflicts 2026-01-02 15:20:51 -05:00
Evan Debenham
1bce49f83f v3.3.0: improved error handling in JSON loading, remove GDX JSON check 2025-11-23 14:19:45 -05:00
Evan Debenham
62f5d398ca v3.3.0: fixed deprecated platform checking logic 2025-11-23 14:17:52 -05:00
Evan Debenham
687b97c3a9 v3.2.4: added support for 'medium' display cutouts like dynamic island 2025-09-14 13:15:24 -04:00
Evan Debenham
452f944678 v3.2.3: implemented mostly complete new iOS inset support 2025-08-31 18:09:28 -04:00
Evan Debenham
09f5948aa2 v3.2.3: initial overhaul to inset functionality for edge-to-edge 2025-08-31 18:09:26 -04:00
Evan Debenham
9eaf2618f7 v3.2.2: fixed iOS keyboard not showing return key for multiline 2025-08-25 14:15:47 -04:00
Evan Debenham
701498a8e8 v3.2.2: moved pixel scale getters to deviceCompat 2025-08-25 14:15:28 -04:00
Evan Debenham
22fb116254 v3.2.2: improved fullscreen option eligibility on Android 2025-08-25 14:15:28 -04:00
Evan Debenham
83535d9723 v3.2.2: Increased minimum Android to 5.0 from 4.0, and Java from 8 to 11 2025-08-25 14:14:39 -04:00
Evan Debenham
ebee0a6014 v3.1.0: updated copyright for 2025 2025-05-13 12:53:08 -04:00
Evan Debenham
31741b931e v3.1.0: added a new type of standard room to replace empty ones 2025-05-13 12:52:56 -04:00
Evan Debenham
4eccfda92a v2.5.3: fixed RNG in falling loading affecting levelgen 2024-09-27 12:49:46 -04:00
Evan Debenham
fc6964c15b v2.5.1: reverted change to temp file cleaning, wasn't causing slowdown 2024-09-16 12:14:46 -04:00
Evan Debenham
ea226259e9 v2.5.0: reverted a v2.4 change I think was affecting Android start times 2024-08-21 17:50:40 -04:00
Evan Debenham
32a1e46311 v2.4.0: fixed Random.Long accidentally using Java 17+ APIs 2024-04-23 13:43:06 -04:00
Evan Debenham
898f756a07 v2.4.0: added version compatibility checks to github updates 2024-04-23 13:43:04 -04:00
Evan Debenham
28e1c18694 v2.4.0: added two more trinkets 2024-04-23 13:42:36 -04:00
Evan Debenham
97fc33d926 v2.4.0: fixed and slightly expanded functionality in Random 2024-04-23 13:42:12 -04:00
Evan Debenham
46e30809c2 v2.4.0: adjusted temp file cleaning to ignore 0 length files 2024-04-23 13:42:10 -04:00
Evan Debenham
f36dda3064 v2.3.1: added a setting for vibration & improved vibration support logic 2024-01-25 17:48:00 -05:00
Evan Debenham
bd06d891f6 v2.3.1: added support for controller vibration 2024-01-25 17:45:19 -05:00
Evan Debenham
4056c48545 v2.3.1: updated libGDX to 1.12.1 and mobiVM to 2.3.20 2024-01-25 17:45:19 -05:00
Evan Debenham
eec2479903 v2.3.0: updated copyright to 2024 2024-01-16 14:54:39 -05:00
Evan Debenham
7a49a1b887 v2.3.0: updated version info, removed support for saves prior to v1.4.3 2023-12-06 17:00:25 -05:00
Evan Debenham
b1348dcf72 v2.3.0: fixed a few cases of error message spam 2023-12-06 17:00:18 -05:00
Evan Debenham
d51e397c26 v2.2.0: early code for gnoll caves quest levelgen 2023-10-11 18:03:47 -04:00
Evan Debenham
e597624555 v2.2.0: fixed combined direction key actions not always being adjacent 2023-09-03 18:58:32 -04:00
Evan Debenham
8abc3699d5 v2.2.0: overhauled retreating enemy AI 2023-09-03 18:58:30 -04:00
Evan Debenham
c9eb216d20 v2.2.0: moved BArray into the SPD-classes module 2023-09-03 18:58:30 -04:00
Evan Debenham
fcc136e2eb v2.1.3: adjusted error logging in a few places 2023-06-28 11:33:23 -04:00
Evan Debenham
4e6a8ce0ab v2.1.1: optimized imports for the whole codebase 2023-06-13 11:29:13 -04:00
Evan Debenham
5e3a9cc728 v2.0.0: updated copyright to 2023 2023-03-07 15:28:57 -05:00
Evan Debenham
4ae3bf9336 v1.4.0: several text input improvements for Steam Deck 2022-09-07 15:59:02 -04:00
Evan Debenham
be0125497f v1.4.0: removed a bunch more toString methods/calls that were unneeded 2022-09-07 15:58:28 -04:00
Evan Debenham
e3687bb2ca v1.3.0: implemented new radial menus and made a bunch of keybind changes 2022-07-01 15:06:39 -04:00
Evan Debenham
49c93b68a5 v1.3.0: implemented rankings support for daily runs 2022-06-23 13:41:44 -04:00
Evan Debenham
8653439a4f v1.3.0: added a separate bindings window for controller 2022-06-10 21:52:27 -04:00
Evan Debenham
654bce1f65 v1.3.0: Overhauled entrance/exit logic to account for branches 2022-06-10 21:51:21 -04:00
Evan Debenham
961e4c514f v1.3.0: added backend functionality for multiple floors at one depth 2022-06-10 21:29:49 -04:00
Evan Debenham
23fd824789 v1.3.0: improved how the game handles seeds and PRNG internally 2022-06-10 21:29:49 -04:00
Evan Debenham
452dda7fc4 v1.2.0: further fixed save errors (steam cloud is fickle =S) 2022-03-23 11:33:27 -04:00
Evan Debenham
cfddbfc650 v1.2.0: fixed errors with new save deletion logic 2022-03-23 11:33:27 -04:00
Evan Debenham
077bdafe41 v1.2.0: deleted games now empty the main file instead of deleting it 2022-03-22 12:13:46 -04:00
Evan Debenham
b1429965c4 v1.2.0: further improvements to org.json code 2022-03-17 16:00:58 -04:00
Evan Debenham
ddb9210803 v1.2.0: reverted base save system back to org.json, plus improvements 2022-03-17 16:00:58 -04:00
Evan Debenham
0c5a0332e5 v1.2.0: adjusted default fullscreen for desktop, and platform checking 2022-03-17 16:00:56 -04:00
Evan Debenham
90b8ff9a66 v1.2.0: improved how the game handles being interrupted while saving 2022-02-03 12:19:12 -05:00