Evan Debenham
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83b73c50ad
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v0.3.3: implemented the UNDEAD property
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2015-12-21 21:32:06 -05:00 |
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Evan Debenham
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3d8e104b9b
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v0.3.3: implemented BOSS and MINIBOSS properties
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2015-12-21 21:32:06 -05:00 |
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Evan Debenham
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3a9331eddb
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v0.3.2b: implemented locked room time mechanics into bosses
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2015-11-08 04:06:31 -05:00 |
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Evan Debenham
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5cff3a6191
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v0.3.1d: added a health bar for bosses
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2015-09-15 21:33:01 -04:00 |
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Evan Debenham
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2893e67375
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v0.3.1: made the dwarf king's skeletons more responsive to who is attacking their master
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2015-08-24 13:05:06 -04:00 |
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Evan Debenham
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2aee4fe3c6
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v0.3.0e: refactored the new findChars() function and re-added a collection of chars to Actor. Better readability and (trivially) better performance.
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2015-06-21 20:59:17 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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39f140a4f5
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v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation)
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2015-06-07 21:55:04 -04:00 |
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Evan Debenham
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624277ef97
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v0.3.0: reworked Lloyd's beacon, now an artifact
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2015-06-07 21:54:57 -04:00 |
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Evan Debenham
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6cbb50a179
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v0.2.3d: final two bosses are now immune to vertigo
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2015-01-15 01:51:40 -05:00 |
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Evan Debenham
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1b97a95892
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v0.2.3: more NPCs now use hero's given name.
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2015-01-03 22:31:22 -05:00 |
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Evan Debenham
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4a49763309
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Merging Source v1.7.2: actor changes
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2014-10-20 23:51:15 -04:00 |
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Evan Debenham
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aed303672a
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V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
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2014-08-03 14:46:22 -04:00 |
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