Commit Graph

7969 Commits

Author SHA1 Message Date
Evan Debenham
a1e8bdb1b3 v3.0.0: implemented the light reading talent 2024-11-28 13:21:33 -05:00
Evan Debenham
1f870ef447 v3.0.0: more bare cleric impl, and TODO cleanup 2024-11-28 13:21:33 -05:00
Evan Debenham
767f886ab2 v3.0.0: bare impl for priest and paladin, no actual functionality yet 2024-11-28 13:21:33 -05:00
Evan Debenham
ef81846d0b v3.0.0: holy weapon and ward are now affected by arcana boosts 2024-11-28 13:21:33 -05:00
Evan Debenham
6b721f8e88 v3.0.0: added some simple vfx to the recally glyph spell 2024-11-28 13:21:33 -05:00
Evan Debenham
5be44cdfae v3.0.0: fixed runestones working with magic immune buff 2024-11-28 13:21:33 -05:00
Evan Debenham
402a04cf7d v3.0.0: removed scene resetting from custom note entry 2024-11-28 13:21:33 -05:00
Evan Debenham
8a7d640a81 v3.0.0: fixed changes to mob code causing fleeing mobs to aggro 2024-11-28 13:21:33 -05:00
Evan Debenham
6173b6ead0 v3.0.0: added better vfx to T1 Cleric spells 2024-11-28 13:21:33 -05:00
Evan Debenham
8f45080d93 v3.0.0: buffed tome charge rate and shield of light spell 2024-11-28 13:21:33 -05:00
Evan Debenham
3094dd9e0e v3.0.0: recolored the hair for the cleric's WIP sprite 2024-11-28 13:21:33 -05:00
Evan Debenham
c01760a394 v3.0.0: added a new 'heavy' transparent toast chrome
used for tooltips, inventory pane, and right click menus
2024-11-28 13:21:33 -05:00
Evan Debenham
d867563d1e v3.0.0: initial adjustment to start scene to give space for 6 slots 2024-11-28 13:21:33 -05:00
Evan Debenham
cf42b6b9a3 v3.0.0: fixed a typo in smoke bombs 2024-11-28 13:21:33 -05:00
Evan Debenham
8c1131286b v3.0.0: fixed grass blocking icecap and removed unnecessary pathfind 2024-11-28 13:21:32 -05:00
Evan Debenham
2628ba2c3d v3.0.0: fixed incorrect healing text on cursed wand HP transfer 2024-11-28 13:21:32 -05:00
Evan Debenham
a7d0d47c39 v3.0.0: excluded Cleric from metamorph effects for now 2024-11-28 13:21:32 -05:00
Evan Debenham
9dbaaa006f v3.0.0: recall glyph now works with runestones 2024-11-28 13:21:32 -05:00
Evan Debenham
d5bb26b840 v3.0.0: implemented the recall glyph talent/spell for scrolls only 2024-11-28 13:21:32 -05:00
Evan Debenham
6b4a03e36f v3.0.0: clarified the shard of oblivion's description slightly 2024-11-28 13:21:32 -05:00
Evan Debenham
2452a8941e v3.0.0: implemented the Sunray spell/talent 2024-11-28 13:21:32 -05:00
Evan Debenham
52b30a820c v3.0.0: improved spell selection window, added tiers and offset 2024-11-28 13:21:32 -05:00
Evan Debenham
d88a21a33f v3.0.0: implemented the divine sense talent 2024-11-28 13:21:32 -05:00
Evan Debenham
90c9fb2515 v3.0.0: added a check for disarming traps if they can't find a valid pos 2024-11-28 13:21:32 -05:00
Evan Debenham
d00227220a v3.0.0: fixed gravity chaos not retaining positive only on save/load 2024-11-28 13:21:32 -05:00
Evan Debenham
02e4b1c6e8 v3.0.0: fixed some charsprite vfx not having visibility updated 2024-11-28 13:21:32 -05:00
Evan Debenham
bf6a31bd11 v3.0.0: improved enemy targeting AI:
- enemies now move towards unseen damage sources more consistently
- enemies will now prefer new targets that recently hit them over current targets they cannot hit more consistently
2024-11-28 13:21:32 -05:00
Evan Debenham
58785d2f4b v3.0.0: condensed the changelog for v2.5 2024-11-28 13:21:32 -05:00
Evan Debenham
a50414f872 v3.0.0: expanded the changes scene for future v3.0 changes additions 2024-11-28 13:21:32 -05:00
Evan Debenham
a1f940564f v3.0.0: implemented the enlightening meal talent 2024-11-28 13:21:32 -05:00
Evan Debenham
2827f0ee96 v3.0.0: implemented the remaining cleric T1 talents/spells 2024-11-28 13:21:32 -05:00
Evan Debenham
3cf13f0458 v3.0.0: implemented the detect curse talent 2024-11-28 13:21:31 -05:00
Evan Debenham
d40d9e10c8 v3.0.0: more spell refactoring 2024-11-28 13:21:31 -05:00
Evan Debenham
1a9310d368 v3.0.0: refactored cleric spells to better support variable functions 2024-11-28 13:21:31 -05:00
Evan Debenham
ece5a7f3c4 v3.0.0: fixed armband curse effect not updating gold display on desktop 2024-11-28 13:21:31 -05:00
Evan Debenham
177a849b85 v3.0.0: implemented the searing light talent 2024-11-28 13:21:31 -05:00
Evan Debenham
869a0434cb v3.0.0: fixed a few missing death & rankings messages 2024-11-28 13:21:31 -05:00
Evan Debenham
d045a49ef5 v3.0.0: added a saving check on pause for alchemy to prevent exploits 2024-11-28 13:21:31 -05:00
Evan Debenham
2139c3c68a v3.0.0: added a safety check to alchemy scene creation 2024-11-28 13:21:31 -05:00
Evan Debenham
d7a40b2bae v3.0.0: adjusted mob aggroing behaviour when they are hit by target 2024-11-28 13:21:31 -05:00
Evan Debenham
95147e8a58 v3.0.0: added a description for crazed bandits 2024-11-28 13:21:31 -05:00
Evan Debenham
631a4d8903 v3.0.0: adjusted locale generation code to avoid deprecation warnings 2024-11-28 13:21:31 -05:00
Evan Debenham
cc34682a8c v3.0.0: increased the contrast on runestone symbols 2024-11-28 13:21:31 -05:00
Evan Debenham
e3f9619c6b v3.0.0: added some sync safety checks to CharSprite 2024-11-28 13:21:31 -05:00
Evan Debenham
e1e6c8714b v3.0.0: added prison shopkeeper dialogue for the Cleric 2024-11-28 13:21:31 -05:00
Evan Debenham
f2e8d74f3f v3.0.0: fixed very specific cases where high grass could affect shops 2024-11-28 13:21:31 -05:00
Evan Debenham
7da8e41464 v3.0.0: improved one case of number formatting in score breakdown 2024-11-28 13:21:31 -05:00
Evan Debenham
f153e944f1 v3.0.0: blast wave no longer knocks back chars that fall into pits 2024-11-28 13:21:31 -05:00
Evan Debenham
13ec86e00b v3.0.0: adjusted R8 config to better preserve bundleable classes 2024-11-28 13:21:31 -05:00
Evan Debenham
08446c0bec v3.0.0: improved code for reclaim trap to better prevent exploits 2024-11-28 13:21:31 -05:00