Commit Graph

92 Commits

Author SHA1 Message Date
Evan Debenham baa83b7e43 v0.3.0d: manifest commit 2015-06-12 15:34:24 -04:00
Evan Debenham 8c42ebda5e v0.3.0c: manifest commit 2015-06-07 21:55:36 -04:00
Evan Debenham dbeff25d2c v0.3.0c: refactored finding a character, no longer need to maintain chars[] array 2015-06-07 21:55:28 -04:00
Evan Debenham 85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham 512c51dee1 v0.3.0b: final commit 2015-06-07 21:55:18 -04:00
Evan Debenham 3680179221 v0.3.0a: final commit 2015-06-07 21:55:14 -04:00
Evan Debenham 6f6cba893b v0.3.0: final commit 2015-06-07 21:55:11 -04:00
Evan Debenham 67601162f7 v0.3.0: fixed a bug involving older saves 2015-06-07 21:55:11 -04:00
Evan Debenham 39f140a4f5 v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation) 2015-06-07 21:55:04 -04:00
Evan Debenham 00dc49c021 v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0 2015-06-07 21:54:47 -04:00
Evan Debenham 45c92a66a9 v0.2.4d: final commit 2015-03-28 16:11:11 -04:00
Evan Debenham 3db441a5f7 v0.2.4d: imported camera tweak from desktop version 2015-03-28 16:10:23 -04:00
Evan Debenham 60076db78c v0.2.4c: final commit 2015-03-09 20:17:30 -04:00
Evan Debenham 3516978165 v0.2.4c: tweaked layout of UI tabs, no more shuffling once they've appeared 2015-03-09 20:17:16 -04:00
Evan Debenham 5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham aa303d798b v0.2.4b: final commit 2015-03-02 19:12:29 -05:00
Evan Debenham fb6f552e9e v0.2.4b: corrected issues with cell selector resetting too often. 2015-03-02 19:11:49 -05:00
Evan Debenham 0ff83ae127 v0.2.4a: Final Commit 2015-03-02 19:11:20 -05:00
Evan Debenham 5517e7e5c5 v0.2.4: final commit 2015-03-02 17:59:21 -05:00
Evan Debenham cda93cb540 v0.2.4: reintroduced version code, but a little less text 2015-03-02 17:56:37 -05:00
Evan Debenham c5e3f88280 v0.2.4: tweaked challenge button location 2015-03-02 17:42:25 -05:00
Evan Debenham d93016aa4d v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again) 2015-03-02 17:41:43 -05:00
Evan Debenham 00abba9cef v0.2.4: reworked welcome scene 2015-03-02 17:40:20 -05:00
Evan Debenham 4cb2ca666c v0.2.4: updated TODOs 2015-03-02 17:38:24 -05:00
Evan Debenham f587e7e13e v0.2.4: improvements/bugfixes to cell selector 2015-03-02 17:37:51 -05:00
Evan Debenham 567be8dfbf v0.2.4: updated about scene to work with new landscape mode 2015-03-02 17:37:23 -05:00
Evan Debenham 5e9cdf87d5 v0.2.4: tweaked bag window, now auto-opens containers of all types 2015-03-02 17:37:02 -05:00
Evan Debenham b8b4ddc7af v0.2.4: corrected error with falling items, in accordance with the changes to honeypots 2015-03-02 17:36:31 -05:00
Evan Debenham 5fcc1a612a v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors 2015-03-02 17:24:32 -05:00
Evan Debenham 61246dcc46 v0.2.4: added the potion bandolier to badge logic. 2015-03-02 17:24:11 -05:00
Evan Debenham 01f0f57a04 v0.2.4: reworked rankings scene to properly handle scaling height 2015-03-02 17:23:11 -05:00
Evan Debenham 071403a7aa v0.2.4: moved loot and continue tags to bottom right, much more accessable 2015-03-02 17:13:17 -05:00
Evan Debenham e2ee042c38 Merging 1.7.5 Source: scenes changes 2015-02-06 10:27:36 -05:00
Evan Debenham 11d550cbe0 v0.2.3f: final commit 2015-01-26 21:40:23 -05:00
Evan Debenham 8fa6b41427 v0.2.3e: final commit 2015-01-21 23:11:26 -05:00
Evan Debenham 2b44154ac1 v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing 2015-01-20 17:26:53 -05:00
Evan Debenham e4d0017137 v0.2.3e: reworked night mode into a level feeling 2015-01-20 16:49:55 -05:00
Evan Debenham 2119f0d1b9 v0.2.3d: final commit 2015-01-15 02:49:26 -05:00
Evan Debenham 6457f0cf71 v0.2.3d: hopefully, finally killed all the rankings bugs. 2015-01-14 09:09:12 -05:00
Evan Debenham fd375b80e3 v0.2.3c: final commit 2015-01-08 23:57:07 -05:00
Evan Debenham b52a97567a Merge remote-tracking branch 'origin/master' 2015-01-08 19:04:10 -05:00
Evan Debenham c74cabeee6 v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game. 2015-01-08 14:52:02 -05:00
Evan Debenham 03dd0148b1 v0.2.3b: final commit 2015-01-07 19:37:38 -05:00
Evan Debenham 88712f0654 v0.2.3b: corrected error handling implementation for thread in InterlevelScene 2015-01-07 18:51:47 -05:00
Evan Debenham 7d549dd25f v0.2.3: final commit 2015-01-06 01:42:41 -05:00
Evan Debenham dfe2b13ffb v0.2.3: further improvements to the rankings scene 2015-01-06 00:29:46 -05:00
Evan Debenham 872199b43e v0.2.3: improvements to the rankings page 2015-01-03 21:55:40 -05:00
Evan Debenham e4951449f4 v0.2.3: rankings page can now contain up to 10 records (+1 for most recent), looks a bit clumped up atm. 2014-12-18 02:24:30 -05:00
Evan Debenham 67a7bf0515 v0.2.3: Hourglass bugfixes & some tweaks. 2014-12-11 22:06:38 -05:00
Evan Debenham 7069550ab0 v0.2.3: added functionality to freeze particle effects 2014-12-08 01:47:26 -05:00